Avalon - online RPG world
HelpSection 11
Captain

The rank of captain of a guild

The rank of captain is bestowed upon competent guildmembers by the head of a guild. It allows the captained guildmember to interact with (if applicable) the guild's military and military-resources. It is a guild-rank for non-pacifists only. The guild-rank of fieldleader is the equivalent, for pacifists, affording similar privileges. Captains can command guild legions and guild defences in the same way those of city-rank "colonel" can command city legions and defences.


Familiarise yourself with HELP YOUNGSTERS for important information on the constant, gradual flow of maturing prospective guildsmen - enlistable men from cities and villages around the land. See HELP ENLISTING for details on bringing the enlistables into the fold and HELP BECKONING for privileged information on aiding the process of gathering far-flung youngsters to a guildhouse.


GUILDHOUSE                  Tactical rundown of guild-house constructions.
 HELP FORTS                  Information about fortification usage.
 HELP SUMMARY                Step by step summary of need-to-know war info.
LEGIONS                     Summary of legions within your potential sphere.
LOCALE/BANNER [<dirctn>]    To review legion formations, types, sizes.

See HELP 22 to see the index of Section 22 - the central resource for all things battlefield/warfare in Avalon. HELP COMMANDING is a perfect summary of "need to know" content/commands.


Would-be commanders should start at the beginning and work through, ideally with a legion under your command and plenty of equipment. Resources can be found on the Battleisle to help with this (see HELP BATTLEISLE) so you can practice without using valuable guild (or city) resources.


Training of legions is important even if you are not involved in the battlefield engagements. See HELP LEGION, HELP SPECIALIST and HELP TRAINING may be worth perusing. Enlistment is also crucial and the contents of HELP 21 (Section 21) detail the non-battlefiled side of Avalon military affairs: spheres of influence, tributes, rank and command, occupation and conquest.

HelpSection 11
Captain

11 - The Guild and The Guildmaster.

  • Back to Index
  • 11.1 - Guilds
  • 11.2 - Tutors
  • 11.3 - Headtutor
  • 11.4 - Guildpatron
  • 11.5 - Activity
  • 11.6 - Accounts
  • 11.7 - Challenging
  • 11.8 - Guildfeelings
  • 11.9 - Guildstores
  • 11.10 - Specialist
  • 11.11 - Guildhouse
  • 11.12 - Allegiance
  • 11.13 - Elders
  • 11.14 - Honours
  • 11.15 - Guildfavour
  • 11.16 - Members
  • 11.17 - Probation
  • 11.18 - Guildrank
  • 11.19 - Guilds
  • 11.20 - Honourlist
  • 11.21 - Master
  • 11.22 - Mastering
  • 11.23 - Guildwatch
  • 11.24 - Guildmaster
  • 11.25 - Recruitment
  • 11.26 - Quartermaster
  • 11.27 - Fieldleader
  • 11.28 - Captain
  • 11.29 - Invite
  • 11.30 - Reputation
  • 11.31 - Ideal
  • 11.32 - Guildhelp
Help - Section 11
GuildsTutorsHeadtutorGuildpatronActivityAccountsChallengingGuildfeelingsGuildstoresSpecialistGuildhouseAllegianceEldersHonoursGuildfavourMembersProbationGuildrankGuildsHonourlistMasterMasteringGuildwatchGuildmasterRecruitmentQuartermasterFieldleader
Captain
InviteReputationIdealGuildhelp
Avalon, Est 1989

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  • Avalon RPG
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    • Connecting to Avalon
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  •   Menu
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!