Avalon - online RPG world
HelpSection 11
Guildfeelings

Feelings and policies of a guild

Though the direction of the guild is often down to the preference of the prominent guild members, and the Guildmaster, much is also determined by the past ideals of former members and masters. You may type GUILDFEELINGS to view a list of specific enemies (guilds, cities, towns or villages). The enemies of the guild should be treated with disdain, since you can be sure they are enemy with good reason. The master of the guild may decide upon new enemies, or end enemy status on a guild, city, town or village. To do this, type GUILDENEMY followed by the new enemy (e.g. GUILDENEMY SORCERERS or GUILDENEMY MERCINAE), or to withdraw enemy status, GUILDFRIEND followed by the former enemy (e.g. GUILDFRIEND MAGES or GUILDFRIEND GOBLIN TOWN).


The master of the guild is also in charge of the selection of a patron deity for the guild. The patron should reflect most closely the ideals of the guild, and often protects the guildmembers against divine interference. Type GUILDPATRON followed by the deity you wish to select as your guild patron to effect a choice - though masters should speak first to the God they wish to select as patron before issuing the command. It is usually a sign of great respect to any deity to be selected as patron of a guild.

HelpSection 11
Guildfeelings

11 - The Guild and The Guildmaster.

  • Back to Index
  • 11.1 - Guilds
  • 11.2 - Tutors
  • 11.3 - Headtutor
  • 11.4 - Guildpatron
  • 11.5 - Activity
  • 11.6 - Accounts
  • 11.7 - Challenging
  • 11.8 - Guildfeelings
  • 11.9 - Guildstores
  • 11.10 - Specialist
  • 11.11 - Guildhouse
  • 11.12 - Allegiance
  • 11.13 - Elders
  • 11.14 - Honours
  • 11.15 - Guildfavour
  • 11.16 - Members
  • 11.17 - Probation
  • 11.18 - Guildrank
  • 11.19 - Guilds
  • 11.20 - Honourlist
  • 11.21 - Master
  • 11.22 - Mastering
  • 11.23 - Guildwatch
  • 11.24 - Guildmaster
  • 11.25 - Recruitment
  • 11.26 - Quartermaster
  • 11.27 - Fieldleader
  • 11.28 - Captain
  • 11.29 - Invite
  • 11.30 - Reputation
  • 11.31 - Ideal
  • 11.32 - Guildhelp
Help - Section 11
GuildsTutorsHeadtutorGuildpatronActivityAccountsChallenging
Guildfeelings
GuildstoresSpecialistGuildhouseAllegianceEldersHonoursGuildfavourMembersProbationGuildrankGuildsHonourlistMasterMasteringGuildwatchGuildmasterRecruitmentQuartermasterFieldleaderCaptainInviteReputationIdealGuildhelp
Avalon, Est 1989

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  • Avalon RPG
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  •   Menu
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!