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HelpSection 22
Commanding

Warfare 1-Page Reference: Know This to Know Enough

Warfare and legion command can seem a steep learning curve but in reality you need know only a fraction of the possibilities available to trained soldiery, to be a very effective legion commander on the battlefield: and this ONE page helpfile contains these essentials - and no more. Shortcuts below work when you are at a legion's command-post. See HELP COMMANDER for detailed info on this singularly protected position at the centre of a legion.


Entering and Leaving the Legion Command-Post


MARSHALL <legion name> takes up a position at the legion's command-post.

RELINQUISH leaves the command-post to move out into the open location.


Legion Movement, Combat Engement, Formations/Facing and Deployment


Shortcut    Full Legion Order             What It Does
M           MOVE <direction>              Moves your legion between locations ( HELP MARCHING).
QS          STEP <direction>              Maneouvres legion within location ( HELP STEP).
F           FACE <direction>              Makes legion face the direction ( HELP FACE).
FO          FORMATION <formation>         Orders legion to change formation ( HELP FORMATION).
CN          CONVEY <target/area/etc>      Long distance convey orders ( HELP CONVEY).
DE          DEPLOY <skill> <0-100>        Deploys to the specified skill(s) ( HELP DEPLOY).
MA          APPROACH MARCHING             March in formation; combat-ready ( HELP APPROACH).
RU          APPROACH RUNNING              Tells legion to run: faster march
CAV         APPROACH CAVALRY              Orders a legion to mount steeds
EN          ENGAGE <target>               Attack the target legion or city! ( HELP ENGAGE).
RE          RE [ALL/<target>]             Retract all attacks or specifics
CU          CLIMB UP                      Commands legion to attempt upclimb
CD          CLIMB DOWN                    Orders legion to attempt descent
FI          LEGION <legion> FINISH ALL    Stops a barracked legion training
                                (so you can lead it into battle/city defence)
AP          APPROACH <movement approach>  General movement approach changes

Defending Fortifications and Siege/Plunder Enemy Locations


FORTS HERE shows you the fortifications in your current location along with strength and which direction they face; BANNER does likewise in more summary format and details of legions in your location with ( ) or (( )) around the legion if it is manning its localepoint forts.


Shortcut    Full Legion Order             What It Does
MAN         DEPLOY FORTS 100              Legion locked to man fortifications ( HELP MANNING).
UNMAN       DEPLOY FORTS 0                Calls legion out of fort manning
BE <dir>    BESIEGE <direction>/etc       Lay siege to the target/direction ( HELP BESIEGE).
                        (besiege used to remove doors, destroy enemy forts)
PLU <dir>   PLUNDER <direction>           Plunder locations post-siege ( HELP PLUNDER).
                        (once besiege complete, plunder removes all valuables)
RA <dir>    RAZE <direction>              Permanently destroy constructions
                        (siege and plunder complete; raze is the denouement)

C <legion> command sends subsequent orders to specified legion (see HELP COMMAND).


Info Gathering about Legions on and off the Battlefield


BANNER (shortcut: BA) lists all localepoints in your location with fortifications, depth/height, legions at each point alongside their formation, direction facing and numeric strength. LOCALE can also be used for easy reading version. See HELP BANNER.

BATTLEFIELD [<area>] to see the local battlefield or the field of the specific area. See HELP BATTLEFIELD.


note: FVB (short for FIGHTVERYBRIEF) ensures most key warfare texts are shown as summaries with colour-coding (red relates to casualties, yellow to non-fatal combat, green to manoeuvering without combat, etc).


Shortcut    Full Legion Order Syntax (see HELP LEGION)
IAC         LEGION ACTIVITY <your legion>/<legion-name> [recommended]
INF         LEGION INFO <your legion>/<legion-name>
ISK         LEGION SKILLS <your legion>/<legion-name>

All of the shortcut commands above (in all forms) are detailed in full in the warfare section (type HELP 22) of the Avalon HELP manual.

HelpSection 22
Commanding

22 - The Battlefield Guide: Legion Command and Waging War.

  • Back to Index
  • 22.1 - Commander
  • 22.2 - Legion
  • 22.3 - Training
  • 22.4 - Dispatch
  • 22.5 - Marching
  • 22.6 - Convey
  • 22.7 - Approach
  • 22.8 - Formation
  • 22.9 - Facing
  • 22.10 - Manoeuvre
  • 22.11 - Deploy
  • 22.12 - Equip
  • 22.13 - Engage
  • 22.14 - Besieging
  • 22.15 - Plunder
  • 22.16 - Terrain
  • 22.17 - Tunnel
  • 22.18 - Trenches
  • 22.19 - Materials
  • 22.20 - Siegetower
  • 22.21 - Oilcauldron
  • 22.22 - Commanding
  • 22.23 - Core
Help - Section 22
CommanderLegionTrainingDispatchMarchingConveyApproachFormationFacingManoeuvreDeployEquipEngageBesiegingPlunderTerrainTunnelTrenchesMaterialsSiegetowerOilcauldron
Commanding
Core
Avalon, Est 1989

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  • Guide
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    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
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    • Self Defence and PVP Basics
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    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
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      • Treaties BB
      • Duellists BB
      • Alumni BB
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!