NOTE: see HELP CHALLENGES to find out about challenging your fellow Avalonians in combat as the help info below is about challenging Guildmaster or Guildmistress for the power and privilege of leading your guild and all its members.
Syntax: CHALLENGE <guildmaster/guildmistress>,
If a guildsperson becomes dissatisfied with the performance of the Guildmaster, they may CHALLENGE their authority. It only requires one guildsperson of guild-rank Guildsman or Guildswoman (or above) to challenge the authority of an active Guildmaster, at which stage an election will begin with the incumbent guildmaster and the challenger as candidates. All non-apprentice guild members will be eligible to vote, and the winner, after three days, will be the candidate with the most votes. The winner will become Guildmaster and the loser will simply be a guildmember once again. If votes are equal the incumbent guildmaster is declared victorious.
Syntax: STANDDOWN <guild-name or election number>.
You should be aware, when issuing a challenge, of the responsibility of being a guildmaster. Do not challenge frivolously. If you do not wish to continue an election, type STANDDOWN followed by the election number you wish to stand down in. An electoral loser cannot challenge the victor again until after another election has taken place to prevent a sour grapes election following a defeat. If a guild has lost its guild master, through them leaving the guild without ensuring an election takes place to replace them, then the first person to CHALLENGE will become the guildmaster. Type ELECTORATE followed by your guild's name to review guild-member voter eligibility.
Use CASE VOTING to see the current criteria for voting in elections and challenging for Guildmastery as regards minimum Avalon play-time requirements. NOTE: dormant Guildmasters are not safeguarded by these minimums. Dormant guildhead allows all guildmembers to challenge, providing they have Guildsman rank or above.