Avalon - online RPG world
HelpSection 30
Battleisle

The battle-isle - independent warfare land

The BATTLEISLE is an independent, isolated landscape of between one and two hundred locations used for the purposes of training and testing skills in the arena of warare and conflict. It is an arena where anything can happen without consequences to the landscape of mainland Avalon, where wars can take place without risking precious trained legions from the real cities and guilds.


There are three 'distilled' factions in the battleisle, these being represented by three villages - which can simulate cities or guildhouses, with buildings to defend, defenses to construct and maintain, etc. It is likely during battleisle uses that individuals will select one of the three villages as their homeland and fight to protect it, to conquer the others. Just like in the real land, there can be winners and losers - and in most battleisle scenarios the destruction of all one's homeland buildings and occupation of its council/village halls represents 'defeat'.


The three villages/combatante homelands are the WESTRONS to the west, the CELTS to the north and the VISIGOTHS to the south. They all begin inherently equal in skills, army sizes and landscape advantages, though the deities can set up any scenario they see fit. The other advantage of battleisle over test/quest warfare in the real Avalon is the simplicity of setting up any number of scenarios or challenges; weightings between armies, strengths and weaknesses one side to another, etc.


NOTE: there is a woodland hut to the west of the island, east of Westron town, in which you will likely find a cornucopia of military equipment. Take what you like from the enormous stash, to use as you please, but try to also leave plenty for others to use too. To use these items bring in your legion and use the LEGION EQUIP command.


BF WHO (or BFW) to show everybody current on the battle-isle.

BF ALL (or BFA) to show all citizens of your designated battle-village.

BF WESTRONS/VISIGOTHS/CELTS to review citizens of a specific battle-village.

BF SHOUT <text> to shout at everybody in the battle-isle.

BF TIMEOUT to take a timeout from the battle-isle, ready for a later BF IN.

BF IN/OUT to call a cloud chariot to take you to and from the battle-isle and mainland Avalon or BF IN GOTHS/WESTRON/CELTS if you are able to select your own startpoint.

HelpSection 30
Battleisle

30 - Appendices and Extras: in Avalon.

  • Back to Index
  • 30.1 - Subindex
  • 30.2 - Recent
  • 30.3 - Returning
  • 30.4 - Transition
  • 30.5 - Yossarian
  • 30.6 - Azrael
  • 30.7 - Buildings
  • 30.8 - Cook
  • 30.9 - Race
  • 30.10 - Marriage
  • 30.11 - Eggquest
  • 30.12 - Auctions
  • 30.13 - Dragon
  • 30.14 - Dragonact
  • 30.15 - Battleisle
  • 30.16 - Globeideal
  • 30.17 - Globeaction
  • 30.18 - Globestave
  • 30.19 - Power
  • 30.20 - Scrumping
  • 30.21 - Seed
Help - Section 30
SubindexRecentReturningTransitionYossarianAzraelBuildingsCookRaceMarriageEggquestAuctionsDragonDragonact
Battleisle
GlobeidealGlobeactionGlobestavePowerScrumpingSeed
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!