Avalon - online RPG world
HelpSection 11
Members

Reviewing membership of a guild

Establishing and maintaining guild membership and a sense of guild togetherness is the most important duty of the Guildmaster. All members of a guild can review the membership roll including looking over current, active, apprentice, full and dormant historical membership.


Syntax: MEMBERS.

You may type MEMBERS at any time to review a list of active membership within your guild. This will show all active members, including advanced apprentices (those progressing their badges).


Syntax: MEMBERS ACTIVE, MEMBERS DORMANT, MEMBERS FULL, MEMBERS NOVICES, MEMBERS APPRENTICES.

You can look over your guild's membership roll using the above criteria. ACTIVE for only members active in Avalon the past couple of days. DORMANT for only members who have not played Avalon for over a month. FULL for only members active and non-apprentice. NOVICES for only those who are apprentices still in the latter parts of the novice stage. APPRENTICES for only those apprentices yet to take on the full profession.


Syntax: MEMBERS STATUS.

You may gain information on an individual guild member by typing MEMBERS STATUS followed by their name, e.g. MEMBER STATUS MUNGWALL.


Syntax: MEMBERS PREFIX and MEMBERS SUFFIX.

Guildmasters have the power to give a prefix (Squire or Sir, for instance) or a suffix (the apprentice Mage, for instance) to a member. This is done by typing MEMBERS PREFIX or MEMBERS SUFFIX followed by the guildmember's name, followed by the next text. MEMBERS PREFIX BELLOCK SQUIRE and MEMBERS SUFFIX CASPAR THE APPRENTICE ENCHANTER are examples of these commands.


Syntax: MEMBERS SKILL <member>.

Guildmasters may also review the skill progress of their members (only in skills directly associated with the guild) by typing MEMBERS SKILLS followed by a guild member. This can be a fair gauge for ending apprenticeship, or setting tasks for guild members. This command shows guild skills but, bear in mind, it does not reflect all specialisations or arcana.


Syntax: MEMBERS ITEMS ACTIVE/DORMANT and MEMBERS GIVE/RETRIEVE <item> <member>.

Guilds tend to have an number of basic items, keys and artifacts associated with them. Guildmasters may review a list of items and their whereabouts at any given time by typing MEMBERS ITEMS ACTIVE/DORMANT. This cycles through known information about guild possessions, be it active or dormant (you can leave this out to see all items). You may give an item to an individual guild member by typing MEMBERS GIVE followed by the item name (optionally including the item number) followed by the member's name. This is particularly useful when allocating keys and clothing to new members. You may retrieve items from dormant members if you wish by a single command; MEMBERS RETRIEVE followed by the item, followed by the name of the dormant member. MEMBERS GIVE KEY128 MELCHIOR and MEMBERS RETRIEVE SWORD1866 CONAN are examples of the give and retrieve commands, the retrieved items are laid on the ground before you.

HelpSection 11
Members

11 - The Guild and The Guildmaster.

  • Back to Index
  • 11.1 - Guilds
  • 11.2 - Tutors
  • 11.3 - Headtutor
  • 11.4 - Guildpatron
  • 11.5 - Activity
  • 11.6 - Accounts
  • 11.7 - Challenging
  • 11.8 - Guildfeelings
  • 11.9 - Guildstores
  • 11.10 - Specialist
  • 11.11 - Guildhouse
  • 11.12 - Allegiance
  • 11.13 - Elders
  • 11.14 - Honours
  • 11.15 - Guildfavour
  • 11.16 - Members
  • 11.17 - Probation
  • 11.18 - Guildrank
  • 11.19 - Guilds
  • 11.20 - Honourlist
  • 11.21 - Master
  • 11.22 - Mastering
  • 11.23 - Guildwatch
  • 11.24 - Guildmaster
  • 11.25 - Recruitment
  • 11.26 - Quartermaster
  • 11.27 - Fieldleader
  • 11.28 - Captain
  • 11.29 - Invite
  • 11.30 - Reputation
  • 11.31 - Ideal
  • 11.32 - Guildhelp
Help - Section 11
GuildsTutorsHeadtutorGuildpatronActivityAccountsChallengingGuildfeelingsGuildstoresSpecialistGuildhouseAllegianceEldersHonoursGuildfavour
Members
ProbationGuildrankGuildsHonourlistMasterMasteringGuildwatchGuildmasterRecruitmentQuartermasterFieldleaderCaptainInviteReputationIdealGuildhelp
Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
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      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
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      • The Avalon Skills System
    • City Socio-Politics
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  •   Menu
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!