Avalon - online RPG world
HelpSection 19
Military

Overview of Field Marshall (General/Colonel) Commands

The military of a city (or guild) are generally housed in barracks, enlisted from men who appear around the land; young men from cities and villages brought to be enlisted by citizens ready for subsequent assignment to a legion for training (and eventual action in the field). HELP section 21 contains a comprehensive run-down of all aspects of military and fieldworker control - it is one of the most challenging and intricate aspects of Avalon.


The following is a brief list of the most important commands, all of which should be part of the repertoire of a responsible Field Marshall his/her aides and the Colonels:


SURVEY/LOCALE       To gain detailed information of your location.
ARMY                Summary of a city army, whereabouts of legions, etc.
BATTLEACTIONS       Review of battleactions log relating to military affairs.
BATTLEACTION        To add a note into the battle actions log.
BATTLEFIELD         The lowdown on the field of battle in the vicinity.
ENLIST              To bring a young man into the permanent standing army.
 HELP FINANCE        Views up-to-date figures for military-related finances.
 HELP TRAINING       List of legion specialist-skills with brief description.
FORTIFICATIONS      Summary list of city fortifications and whereabouts.

And here, more commands all of which have helpfiles associated. Type HELP <command> for extremely detailed documentation.

LEGION              Direct interaction with legions, training, et al.
DISPATCH            Complex command for interacting with military dispatches.
MARSHALL            Allows you to take up command-post of a legion.

Sphere of influence is the cornerstone of a city's foreign policy, impacting on myriad aspects of its continued reputation and allure around the continent. The sphere of influence brings with it income, enlistable men, more liberal passage of information and much more. See HELP INFLUENCE for details.


FLAGFASHION           To fashion a city flag.
FLAGRAISE             To raise a city flag over a location.
FLAGLOWER             To lower your city flag from a location.
HelpSection 19
Military

19 - Government and Governmental Commands.

  • Back to Index
  • 19.1 - Actions
  • 19.2 - Caravans
  • 19.3 - Citizen
  • 19.4 - Gates
  • 19.5 - Citykeys
  • 19.6 - Cityshop
  • 19.7 - Stalls
  • 19.8 - Tax
  • 19.9 - Economy
  • 19.10 - Expenses
  • 19.11 - Cityhelp
  • 19.12 - Feelings
  • 19.13 - Locksmith
  • 19.14 - Outlaws
  • 19.15 - Privilege
  • 19.16 - General
  • 19.17 - Send
  • 19.18 - Cityhelp
  • 19.19 - Military
  • 19.20 - Minjustice
  • 19.21 - Minstate
  • 19.22 - Duty
Help - Section 19
ActionsCaravansCitizenGatesCitykeysCityshopStallsTaxEconomyExpensesCityhelpFeelingsLocksmithOutlawsPrivilegeGeneralSendCityhelp
Military
MinjusticeMinstateDuty
Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!