The military of a city (or guild) are generally housed in barracks, enlisted from men who appear around the land; young men from cities and villages brought to be enlisted by citizens ready for subsequent assignment to a legion for training (and eventual action in the field). HELP section 21 contains a comprehensive run-down of all aspects of military and fieldworker control - it is one of the most challenging and intricate aspects of Avalon.
The following is a brief list of the most important commands, all of which should be part of the repertoire of a responsible Field Marshall his/her aides and the Colonels:
SURVEY/LOCALE To gain detailed information of your location.
ARMY Summary of a city army, whereabouts of legions, etc.
BATTLEACTIONS Review of battleactions log relating to military affairs.
BATTLEACTION To add a note into the battle actions log.
BATTLEFIELD The lowdown on the field of battle in the vicinity.
ENLIST To bring a young man into the permanent standing army.
HELP FINANCE Views up-to-date figures for military-related finances.
HELP TRAINING List of legion specialist-skills with brief description.
FORTIFICATIONS Summary list of city fortifications and whereabouts.
And here, more commands all of which have helpfiles associated. Type HELP <command> for extremely detailed documentation.
LEGION Direct interaction with legions, training, et al.
DISPATCH Complex command for interacting with military dispatches.
MARSHALL Allows you to take up command-post of a legion.
Sphere of influence is the cornerstone of a city's foreign policy, impacting on myriad aspects of its continued reputation and allure around the continent. The sphere of influence brings with it income, enlistable men, more liberal passage of information and much more. See HELP INFLUENCE for details.
FLAGFASHION To fashion a city flag.
FLAGRAISE To raise a city flag over a location.
FLAGLOWER To lower your city flag from a location.