Avalon - online RPG world
HelpSection 19
Citizen

Reviewing and altering the citizenry

Any citizen may type CW to list all visible/proximate citizens (i..e. players from the same homeland) in Avalon at that particular time. Youngsters and those of the Public Relations Ministry can type CITIZENS to list not only their own fellow citizens but also relations ministry representatives from foreign cities and towns. Barons may type CITIZENS LIST to list all active citizens of their town, or CITIZENS DORMANT to list all dormant citizens. Active citizens are players who have entered Avalon at least once over the past month. CITIZENS ALL will give a complete list of all citizens, active or dormant, of your city. The government has the ability to initiate new citizens and oust existing ones.


Typing CITIZEN followed by an individual will give citizenship of your homeland to another individual, while UNCITIZEN followed by an individual will strip them of citizenship. It is not possible to cast out a citizen whose time in the city has gone beyond a certain length of time - the theory being their affiliation, their very blood, is too closely 'citizen' so as to transcend mere title/simple command. It is also not possible for some high ranked citizens to be ousted from the city by fellows without sufficiently high rank; and the noble ranks Count and Duke are likewise shielded from easy uncitizen'ing.


If the situation becomes so grave the long-time or high rank/noble citizen is determined a threat to the city there is one option available to the Prince, leadership (city constitution permitting) and Cardinal: exile. Exile is explained in detail in HELP EXILE. The stigma and consequences are considered extremely serious: damning to the individual exiled. The decision to issue an order of exile also reflects permanently on the Prince or city leader responsible. Do not open this can o'worms lightly.


As a safeguard in the democracies, you cannot oust a citizen who has questioned you or one of your competitors in an election. Most of the time, the three cities are democracies and the villages are little monarchies.

HelpSection 19
Citizen

19 - Government and Governmental Commands.

  • Back to Index
  • 19.1 - Actions
  • 19.2 - Caravans
  • 19.3 - Citizen
  • 19.4 - Gates
  • 19.5 - Citykeys
  • 19.6 - Cityshop
  • 19.7 - Stalls
  • 19.8 - Tax
  • 19.9 - Economy
  • 19.10 - Expenses
  • 19.11 - Cityhelp
  • 19.12 - Feelings
  • 19.13 - Locksmith
  • 19.14 - Outlaws
  • 19.15 - Privilege
  • 19.16 - General
  • 19.17 - Send
  • 19.18 - Cityhelp
  • 19.19 - Military
  • 19.20 - Minjustice
  • 19.21 - Minstate
  • 19.22 - Duty
Help - Section 19
ActionsCaravans
Citizen
GatesCitykeysCityshopStallsTaxEconomyExpensesCityhelpFeelingsLocksmithOutlawsPrivilegeGeneralSendCityhelpMilitaryMinjusticeMinstateDuty
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!