Avalon - online RPG world
HelpSection 19
Cityshop

Controlling the shops in a city

All of the cities, and some of the villages, have a number of shops which can be owned by individuals or on behalf of guilds. It is the duty of the government to manage the shops, to ensure they have owners and are selling goods on behalf of the city. Shops owned by guilds and individuals are subject to a 10% tax on items sold, which goes directly to the treasury of the city. Gold earned by the shop is stashed in the storeroom where the stock is kept. All shops have a store-room, usually accessible down below the main shop floor. Members of government may type SHOP LIST to view a list of all city/village shops, and their owners or gain information about a specific shop by typing SHOP INFO followed by a shop. All shops have single word codes (shown in SHOP LIST) - the Mercinaen tobacconist is known as PIPESHOP for instance.


Shops can be allocated to individuals using the SHOP OWNER command - type SHOP OWNER followed by the shopcode (e.g. PIPESHOP), followed by the owner (a guild, a city, or an individual). That will determine where gold earned from the shop ends up and will amend the city's list of shops. To allocate a key to a shop and change the lock so that previous keys do not work, type SHOP KEY followed by the name of the shop. This creates a metal key (using a tin commodity) which you can allocate to the new owner of the shop. You may also protect a shop from having its lock picked, with the SHOP PROTECT command, or withdraw the protection with SHOP UNPROTECT. Ministries can also use the SHOP AUDIT facilities to send auditors into shops (amongst other locales) to review trade activity. See CITY HELP SHOP and CITY HELP SHOP AUDIT for up-to-the-minute information on the shop related commands.

HelpSection 19
Cityshop

19 - Government and Governmental Commands.

  • Back to Index
  • 19.1 - Actions
  • 19.2 - Caravans
  • 19.3 - Citizen
  • 19.4 - Gates
  • 19.5 - Citykeys
  • 19.6 - Cityshop
  • 19.7 - Stalls
  • 19.8 - Tax
  • 19.9 - Economy
  • 19.10 - Expenses
  • 19.11 - Cityhelp
  • 19.12 - Feelings
  • 19.13 - Locksmith
  • 19.14 - Outlaws
  • 19.15 - Privilege
  • 19.16 - General
  • 19.17 - Send
  • 19.18 - Cityhelp
  • 19.19 - Military
  • 19.20 - Minjustice
  • 19.21 - Minstate
  • 19.22 - Duty
Help - Section 19
ActionsCaravansCitizenGatesCitykeys
Cityshop
StallsTaxEconomyExpensesCityhelpFeelingsLocksmithOutlawsPrivilegeGeneralSendCityhelpMilitaryMinjusticeMinstateDuty
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!