Avalon - online RPG world
HelpSection 6
Nobility

Citizenship Ranks: Commoner to Noble Aristocracy

Being a citizen of a major city has its obvious advantages. A city will have an incredible wealth of resources behind it, not only in everyday commodities but its armies and guards will fend off most forms of attack, providing you with an environment that is relatively safe from the harsher elements of the outside world. It also provides a firm grounding for friendships among you and your fellow citizens; loyalties and bonds between players can quickly be struck up purely on the basis of citizenship. Being a citizen of a city will give your character a cause to fight for, ideals for which he or she can struggle.


Status within your city determines the number of privileges you gain as a citizen, and is gained from favour bestowed by your Barons. Privileges include assembling soldiers at times of emergency city defence, interacting with the civic services, free perusal of the city's private ledgers and records, branding city enemies or restoring a city's friendship to foreigners; even wielding direct influence over citizenship giving and taking away. Young Avalonians begin in the commoner ranks but, depending on the town or city, are quickly accepted into the noble ranks and eventually the permanent aristocracy. Type NOBILITY to see the citizenship ranks (common and noble) for your homeland.


Type PRIVILEGES CITY to review the privileges enjoyed by your current common or noble rank.


NOTE: membership of "baronial council" bestows honourary "Baron" rank (if not yet attained) but this is an elected rank most of the time, with responsibilities and powers of its own. It is a rank removed if election defeat or council membership is surrendered/lost; restoring whatever former city rank had been acquired.


The high offices of Prince, Cardinal and Prime Minister elevate their possessor to city nobility, ensuring status at least on a par with the Aristocracy and - as the Avalon years pass - upholding the high office rapidly bestows permanent and significant increases in one's city rank/status. Few long serving Princely, Cardinal or First Ministerial players retire with anything less than a ducal coronet.


Syntax: CITIZENS or CW for short.

This command begins as a useful tool for novices - listing fellow citizens and potential guides with public relations ministry status (in the home city and abroad). Beyond novicehood it evolves into a neat version of WHO including only one's fellow city-mates alongside rank (common or noble) and/or high office held e..g.. Prince, Baron, Minister. It informs whether a fellow citizen has a Public Relations Ministry affiliation, Church and Temple positions and - if apposite - rank held in the city's military e..g. General, Field Marshall.


Those citizens listed in CW will also be depicted alongside a number, displayed before their name. This number equates to an "overall stature" value - used by Avalon when evaluating dozens of "citizen importance" and "citizen influence" considerations. Independent use of State Ministry service personel (such as the commanding of city watchmen or the questioning of sentinels) is an example of "overall stature" determining what powers and privileges are available. Another is the evaluation of appropriateness when using UNCITIZEN or EXILE: you cannot eject a fellow citizen of higher importance, for instance, and would need to use the assembly consensus to strip citizenship or impose edict of exile.


See HELP STATURE for a more detailed explanation of the "overall stature" and the factors influencing/determining the various ratings. Look over HELP STANDING for info on your standing level as it progresses by dint of your evolving Avalon knowledge, experience, deeds and age. See HELP REPUTATION for the more ephemeral renown accumulated whenever you act in a noteworthy or publicly impression way. Reputations are short-lived; stature is rank/position based; standing is a progression from newborn novice to noble senior with the greatest players reaching "paradigm" and "legend" standing.

HelpSection 6
Nobility

6 - Your Avalon Character - Overview.

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  • 6.1 - Roleplay
  • 6.2 - Selections
  • 6.3 - Badges
  • 6.4 - Quest
  • 6.5 - Standing
  • 6.6 - Deeds
  • 6.7 - Feats
  • 6.8 - Legend
  • 6.9 - Nobility
  • 6.10 - Stature
  • 6.11 - Title
  • 6.12 - Earning
  • 6.13 - Avalonian
  • 6.14 - Divinities
  • 6.15 - Alignment
  • 6.16 - Description
  • 6.17 - Demeanour
  • 6.18 - Pacifism
  • 6.19 - Neutrality
  • 6.20 - Weddings
Help - Section 6
RoleplaySelectionsBadgesQuestStandingDeedsFeatsLegend
Nobility
StatureTitleEarningAvalonianDivinitiesAlignmentDescriptionDemeanourPacifismNeutralityWeddings
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!