Avalon - online RPG world
HelpSection 9
Trading

Trading between villages, towns and cities

One of the liveliest aspects of many of Avalon's smaller settlements is their feverish bids to out-do their competitors in trading. The network of villages which speckle the continent produce the various commodities which are used by the major cities to fashion the items they need. A shirt, for instance, requires some cloth and some dyes, while an apple pie would require wheat, sugar, spices and fruit. Generally villages trade with their nearest major city via trading caravans controlled by the leaders of the cities, though it is equally possible for an individual trader or representative of another city to travel to a village and purchase goods directly. You will notice the price of a commodity will fluctuate depending on demand, production and surplus.


Trading is the lifeblood of the continent, its veins and arteries outlined by the countless routes between every village, town and city. By day and by night you can see trading wagons heavily laden with produce careering through this vast network. Should the route be broken, then all will suffer. Insufficient salt could lead to a food shortage, or lack of wood would cause scarcities in a multitude of items (staves, wands, bows, boxes, etc).


Want more info? See for example HELP TRADE for details of the commodity trading and the ministries involved; HELP MARKETS for info on merchants and marketplaces; HELP COMMODITIES and HELP COMMS for insight into the many commodities and a list of commodities and trade prices currently found in villages of the mainland. There are some who become involved in the trading and commodity producing facets of Avalon life and never leave it. Farming and Labours become the focal skills of their career (see HELP FARMING and HELP LABOURS).


Wealth and influence has a habit of following these mercantile persona with a curious consistency.!

HelpSection 9
Trading

9 - Specifics of the Avalon Worldsystem.

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  • 9.1 - Challenge
  • 9.2 - Naming
  • 9.3 - Friends
  • 9.4 - Prefix
  • 9.5 - Voting
  • 9.6 - Trading
  • 9.7 - Banking
  • 9.8 - Commerce
  • 9.9 - Elections
  • 9.10 - Polls
  • 9.11 - Shopkeeping
  • 9.12 - Shop
  • 9.13 - Barter
  • 9.14 - Estate
  • 9.15 - Reading
  • 9.16 - Writing
  • 9.17 - Werewolf
  • 9.18 - Pet
  • 9.19 - Fishing
  • 9.20 - Repairs
  • 9.21 - Duels
  • 9.22 - Xpquest
  • 9.23 - Iconoclasm
  • 9.24 - Npc
  • 9.25 - Soulmate
  • 9.26 - Metal
  • 9.27 - Charity
  • 9.28 - Bearform
Help - Section 9
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Trading
BankingCommerceElectionsPollsShopkeepingShopBarterEstateReadingWritingWerewolfPetFishingRepairsDuelsXpquestIconoclasmNpcSoulmateMetalCharityBearform
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!