Avalon - online RPG world
HelpSection 9
Friends

Declaring your friends and enemies

Quite apart from the allegiances and friendships that you will gain through citizenship, your guild and your order, you can create your own alliances, covert or otherwise, that need have nothing to do with a greater organisation. Avalon allows you to keep a personal record of up to thirty friends and enemies. Your friends will be able to exact loyalty from your loyal CCCs, while your enemies will be attacked by your loyal CCCs.


Syntax: FRIEND/ENEMY <player> <0-100>.

Avalon has an inbuilt facility whereby you can keep track of a small number of your best friends and worst enemies. Typing the commands FRIENDS or ENEMIES will list those folk you have chosen to single out. Type FRIEND <player> <0-100> or ENEMY <player> <0-100> to set up new friends or enemies. The number specified attributes a value to their name in your list. A higher number either means that they are a very good friends or a lifelong enemy.


NOTE: specify 0 as the value and you will wipe the declaration from your list with FRIENDing to 0 sending the person a notification message and ENEMYing to 0 doing it silently.


FRIEND LEVELS:

1        = an aquaintance.
2 to 4   = a minor friend.

5 to 14 = a friend and sometime ally.

15 to 49 = a good friend.

50 to 59 = a close friend.

60 to 99 = a close friend and kin.

100      = friend, kin / part of your family.

ENEMY LEVELS:

1        = a minor enemy.
2 to 5   = an enemy of little moment.

6 to 14 = a declared enemy.

15 to 49 = a sworn enemy.

50 to 59 = a lifelong enemy.

60 to 99 = a bitter lifelong enemy.

100      = a bitter enemy and lifelong nemesis.
 	     

Syntax: FRIEND/ENEMY <city/guild> <0-100>.

It is possible, in place of the <player> to include a <city> or a <village> or a <guild>. If you make a city/guild friend, or declare city/guild an enemy, you will in effect by declaring ALL individuals from that city or guild as friend or enemy. The individuals will be treated accordingly unless you specifically FRIEND/ENEMY the person; individual declaration override group statements of friendship/antipathy. City and guild FRIEND or ENEMY declarations parse at half the declared value compared to personal declarations e..g. ENEMY a city at 100 and it'll effectively ENEMY all that city's citizens as if 50.


Bitter lifelong enemies will feel the effect of your antipathy in various ways including being unable to use silmarillion arcana, snooping artifacts or absolute Seer watching powers on you.


Another practical use of this command, other than reference, is that CCCs and creatures loyal to you will also take orders from, and protect your friends. Conversely, they will attack your enemies with vehemence whether you are present to lead them into battle or not. Enemies will be less noted, where possible, such is your disdain. You can also use OOF (see HELP CALLING) to talk to those on your friends list, providing the friendship is mutual and above #1, so FRIEND ASHLANIR 1 would not include the person in your OO FRIENDS (OOF) communications whereas FRIEND ASHLANIR 2 would.


Syntax: REJECT <player>.

Sometimes you may find via magical enchantment you are forced to declare somebody a friend against your will. In order to reverse this you will need to REJECT them (e..g. REJECT CUCHULAIN). Rejection requires great concentration and equilibrium if the bond of friendship you are rejecting is of a certain strength.

HelpSection 9
Friends

9 - Specifics of the Avalon Worldsystem.

  • Back to Index
  • 9.1 - Challenge
  • 9.2 - Naming
  • 9.3 - Friends
  • 9.4 - Prefix
  • 9.5 - Voting
  • 9.6 - Trading
  • 9.7 - Banking
  • 9.8 - Commerce
  • 9.9 - Elections
  • 9.10 - Polls
  • 9.11 - Shopkeeping
  • 9.12 - Shop
  • 9.13 - Barter
  • 9.14 - Estate
  • 9.15 - Reading
  • 9.16 - Writing
  • 9.17 - Werewolf
  • 9.18 - Pet
  • 9.19 - Fishing
  • 9.20 - Repairs
  • 9.21 - Duels
  • 9.22 - Xpquest
  • 9.23 - Iconoclasm
  • 9.24 - Npc
  • 9.25 - Soulmate
  • 9.26 - Metal
  • 9.27 - Charity
  • 9.28 - Bearform
Help - Section 9
ChallengeNaming
Friends
PrefixVotingTradingBankingCommerceElectionsPollsShopkeepingShopBarterEstateReadingWritingWerewolfPetFishingRepairsDuelsXpquestIconoclasmNpcSoulmateMetalCharityBearform
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!