Avalon - online RPG world
HelpSection 9
Iconoclasm

Iconoclasm: pious aggression against holy targets

Iconoclasm is the destruction of divine or holy items - such as STATUES erected in a deity's honour, bearing their likeness, or ICONS holy to a certain god or goddess.


The iconoclast will gain favour for his/her patron, will do some harm to the god whose holy image is attacked, and will deprive the opposing Order and indeed the world at large of any benefit from the iconic holy item.


It is a dangerous business, a fine line to tread, being an iconoclast for there is ever the risk of angering a deity if the action is deemed to cross that fatal rubicon of open disrespect; and as all mortals discover - usually young in their Avalon life - incurring the wrath of a god is a deadly serious affair. Iconoclasm cannot be undertaken by pacifists or those with duellist status.


Syntax: SMASH ICON.

Lay the icon of the deity you wish to destroy on the ground and wielding a suitable weapon (like the warhammer) or an icon of another god or goddess (symbolism is as powerful as metal ore after all), you will set about the business of smashing the holy relic with as much vigour as you can muster. Iconoclasm is a faster process when undertaken in groups.


Syntax: SMASH STATUE.

Most likely you will find divine statues dotted around the land, often centered around holy locations of a particular deity. These STATUES will bear an obvious likeness to a certain divinity and you may wish to turn iconoclast against them. To do so you will need to wield a holy ICON (or certain other suitable weapons) and, in the presence of the statue, attempt to SMASH it.


It is no easy task - often one better undertaken with companions - for the divine statues have been empowered with festival blessing (see HELP FESTIVALS) and will resist any attempt to destroy them. If, however, you are successful you will ensure glory and danger in equal measure.


It is advisable not to intrude on those locations designated the temples 'proper' of a deity whose Order you consider your enemy, or whose persona you wish to assault. Temples are often sanctuaries and this protection tends to extend to statues erected within them - inner temple defilement is a dangerous game. Survey a location: if it is described as a temple or openly listed some holy edifice and there are three or more markings, expect the worst if the God or Goddess perceives your iconcoclasm. Statues outside of specific holy locations, however, are considered fair targets and must be defended by mortal steel and magic.

HelpSection 9
Iconoclasm

9 - Specifics of the Avalon Worldsystem.

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  • 9.20 - Repairs
  • 9.21 - Duels
  • 9.22 - Xpquest
  • 9.23 - Iconoclasm
  • 9.24 - Npc
  • 9.25 - Soulmate
  • 9.26 - Metal
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  • 9.28 - Bearform
Help - Section 9
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Avalon, Est 1989

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    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
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    • Picking Fights
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    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
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