Avalon - online RPG world
HelpSection 1
Second

Second and Next Characters: Roleplay Rules

Most who play Avalon will develop more than one character, either at different times consecutively (better known as a "next" persona) or - more controversally - at the same time concurrently (rightly termed a "second" character).


There are guidelines to be followed and pitfalls to be avoided for both the persona playing the second and those coming into contact with "new but seemingly experienced" persona.


The contents of HELP ROLE apply most stringently here, especially in the case of second characters played at the same time as active main persona.


Nine times out of ten, though, a "second" would be more rightly called a "next" character, i..e.. the prior roles are sidelined or shelved completely. The "next" character should avoid abusing their headstart in experience and Avalon ability e..g. don't go around bullying fellow LWs and should make doubly certain HELP ROLE is kept sacred.


Do not mistake a "second" for a "next" character. Do not be a hypocrite.


Those playing alongside a suspect "next" or "second" should only have a concern if there is suspicion of abuse of knowledge (e..g.. spying for a 'main' character) or genuine concern over abuse of trust (e..g. being played for some future 'betrayal' without backlash). See HELP ACCUSE if this is the case. There are ways to deal with this eventuality.


The "next" persona is far less of an issue than a "second" for the person playing him/her since he/she can be played without keeping separate personalities and knowledge-backgrounds. The "second" persona must not mix roles and must be independent, i..e. no playing a second simply to gather inside info by pretending to be somebody else, funnelling the info back to the main character.


Unless there is a REAL complaint about abuse of "next" or "second" persona play, i..e. cheating or main character nest feathering, there is NO RESTRICTION on either character type. Abuses of HELP ROLE or guidelines above should be reported and will be dealt with.


Avalon is a roleplaying game and there is NO OBLIGATION for a "next" to reveal links with prior personalities nor should there be pressure or penalties for the "next" or properly played second, if he/she declines to step OOC ("out of character") or to talk about PP ("prior persona").


Far more prevalent, especially at times of mediocre player quality, is abuse of the accusation/existence of "next" or "second" characters to try to avoid one's own shortcomings or - ironically - attempt to turn competence and early intelligence of a developing role/character into a criticism ("you know too much about the gamesystem!") or to dodge having to work on self-improvement ("you only won that fight because you're a second!").


Fact is: second, third, fifth or tenth, if you are beaten by another Avalon player then blame and solution all lie with you alone. Blaming a next/second persona is just an excuse, unfair to the person beating you or unwilling to talk OOC; and what is more it is against the guidelines set out here and in HELP ROLE. Avoid it. The Gods will NOT look favourably on those who harass a "next" or properly played "second" character IC or OOC and won't let the status of an opponent be an excuse for defeat in some competitive area of Avalon - like a fighting challenge.


See HELP ROLE, HELP HONESTY and HELP ACCUSE for companion guidelines and commands.

HelpSection 1
Second

1 - Introduction to Avalon.

  • Back to Index
  • 1.1 - Concept
  • 1.2 - Initial
  • 1.3 - Game
  • 1.4 - Meta
  • 1.5 - Founding
  • 1.6 - Environment
  • 1.7 - Credited
  • 1.8 - Subscription
  • 1.9 - Conduct
  • 1.10 - Syntax
  • 1.11 - Etiquette
  • 1.12 - Economics
  • 1.13 - Gods
  • 1.14 - Dreams
  • 1.15 - Citizenhelp
  • 1.16 - Creators
  • 1.17 - Village
  • 1.18 - Shopping
  • 1.19 - Trinket
  • 1.20 - Micro
  • 1.21 - Crowns
  • 1.22 - Invest
  • 1.23 - Role
  • 1.24 - Second
  • 1.25 - Sadism
  • 1.26 - Heroism
Help - Section 1
ConceptInitialGameMetaFoundingEnvironmentCreditedSubscriptionConductSyntaxEtiquetteEconomicsGodsDreamsCitizenhelpCreatorsVillageShoppingTrinketMicroCrownsInvestRole
Second
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Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
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  • History
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      • The Loremaster Class
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    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
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    • Ordinations
  • Crowns
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  • Avalon RPG
  • Play Now
  •   Menu
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!