Avalon - online RPG world
HelpSection 18
Representation

Divine Orders within the City-State

Reputation representation refers to four criteria or relative rankings, embodying the accumulated "reputation" and "ideals" attained - as a whole - by all members of a particular Divine Order. This results in each God having an ever-changing rank (in any city or town wherein their followers are found) relative to the other divinities in each of the four criteria of representation. Guilds have a similar tally (see HELP REPUTATION and HELP IDEALS) but this does not potentially impact the future of a city's political landscape!


The four criteria of "reputation representation" are:

i.   reputation-and-ideal accumulations

ii. skillworth and professional attainments

iii. fightworth, combatrank and altruistic-demonstration

iv. numbers and Order active presence: home-and-abroad


Since it is usual for deity realm and divine role to be naturally closer to the ideals and precedent of one city over another, the Order of the divinity tends to rank higher in one or more of the "reputation representation" criteria in those sympathetic cities. This tends to have a knock-on effect and most cities end up with up to half a dozen Gods well-represented and typically a consensus between the deities to defer to the city's chosen patron as the only God able to exert direct influence/involvement in the city's day to day affairs. City patron is chosen by the Prince (see HELP PATRONAGE) and usually appoints the Cardinal, through whom the God enacts divine mandate and - when necessary - influences flow of city affairs.


The Prince, as representative of the Crown, is able to type REPRESENATIONS to gain insight into the reputation representation of all divine Orders, across the entire pantheon, for his/her homeland.


High Priest privilege confers REPRESENTATIONS ALL and REPRESENATIONS HOME, two commands to keep tabs on the reputation of the Order in Avalon. The former gives an overall idea of the highest ranked Gods in the various representation categories in all towns and cities wherein the Order has a follower; the latter provides detailed insight into all Order representations by reputation (amongst other categories) in the home city of the High Priest.


The Cardinal rank is bestowed - usually - by the city patron (see HELP CARDINAL) since the patron of a city is often dominant in terms of Order represenation reputation or retains, at the very least, sufficient rank to be 'in the mix' with other divinities whose Orders are large and influential in the citizenry. If the city patron falls dormant, however, or if a single God attains top rank in all four "reputation representation" criteria then this deity inherits the privileges otherwise reserved for the city patron: including the Cardinal appointment. The precise criteria vis-a-vis city patron and most-reputation-represented deity is a matter for the Gods and will not be discussed here.


See also: HELP REPUTATIONS, HELP GOVERNMENT, HELP PATRONAGE and HELP CARDINAL.

HelpSection 18
Representation

18 - The City-State.

  • Back to Index
  • 18.1 - Government
  • 18.2 - Barony
  • 18.3 - Prince
  • 18.4 - Patronage
  • 18.5 - Pm
  • 18.6 - Cardinal
  • 18.7 - Ministries
  • 18.8 - Chancellor
  • 18.9 - Marshall
  • 18.10 - Questioning
  • 18.11 - Deputies
  • 18.12 - Aideship
  • 18.13 - Representation
  • 18.14 - Justice
  • 18.15 - State
  • 18.16 - Ambassador
  • 18.17 - Trade
  • 18.18 - Public
  • 18.19 - Crying
  • 18.20 - Saferooms
  • 18.21 - Barracks
  • 18.22 - Exile
  • 18.23 - Decree
  • 18.24 - Veto
  • 18.25 - Monarch
  • 18.26 - Guardian
  • 18.27 - Witness
  • 18.28 - Duties
  • 18.29 - Medal
  • 18.30 - Salaries
  • 18.31 - Construction
Help - Section 18
GovernmentBaronyPrincePatronagePmCardinalMinistriesChancellorMarshallQuestioningDeputiesAideship
Representation
JusticeStateAmbassadorTradePublicCryingSaferoomsBarracksExileDecreeVetoMonarchGuardianWitnessDutiesMedalSalariesConstruction
Avalon, Est 1989

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  • Guide
    • Connecting to Avalon
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    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
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      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
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