Avalon - online RPG world
HelpSection 18
Marshall

The Field Marshall: Leader of the Armies

The Field Marshall is the supreme commander of the armed forces of a city. Although he has no responsibility over the treasury or the building of barracks, in times of battle, the Field Marshall is ultimately responsible for leading the legions of a city, for appointing (and firing) the various military positions within the city army and for the declarations of occupation and conquest. The Field Marshall tends to be the individual whose duty it is to layout a city's defensive plan, for ensuring fortifications are properly placed and tended, and masterminding any sphere-of-influence expansion or foreign invasion.


The Field Marshall MUST be well versed in the complexities of Avalon warfare (see HELP 22): if not in offensive and siege warfare then certainly in the direction of a city or territory's defence against invasion. The Field Marshall has the following commands to set up the homeland military:


MILITARY             Shows the entire city military command-structure.
MILITARY RECORDS     Shows all annually recorded army size/enlistments.
AIDES MARSHALL       Lists out those citizens with Field Marshall aideship.
BATTLEFIELD [area]   Reviews, as closely as possible, the chosen battlefield.
CCM		     Speaks to your city military (those of Cadet rank and above).
CCW		     Speaks on the global military channel (military personnel of all cities).
ENLISTED [year]	     Reviews domestic enlistments by player for the chosen year.
BRIBED [year]	     Reviews domestic bribery figures by player for the chosen year.
IMPRESSED [year]     Reviews all citizen gauntlet impressions for the chosen year.
STOCKPILE            Displays a list of all commodities and military equipment stockpiled.
ARSENAL              Lists the military arsenal across home soil and sphere.

MILITARY <rank> <citizen> Bestows the rank to a lucky citizen.

   Ranks are: GENERAL, COLONEL, MAJOR, CAPTAIN, LIEUTENANT, CADET and AIDE.
MILITARY UN<rank> <cit>    To demote the citizen, removing specified rank.
   Ranks listed would be: UNGENERAL, UNCOLONEL, UNMAJOR, UNCAPTAIN, UNLIEUTENANT, UNCADET and UNAIDE.

BATTLEACTIONS and SOIACTIONS are used to review the log of actions for the battlefield and for the sphere of influence of your homeland.


Section 22 (HELP 22) contains full documentation of the Avalon warfare system along with all its commands and facets. These should be compulsory reading for, at the very least, the Field Marshall and the Generals. Generals share the Field Marshall's complete 'authority' over all city homeland legions and battlefield. Colonels enjoy similar 'authority' over all homeland legions not exclusively assigned to be commanded solely by "Authority Figures (as depicted in LEGION INFO <legion>). Authority figures in this context are the Prince, the Field Marshall and those of General rank only.

HelpSection 18
Marshall

18 - The City-State.

  • Back to Index
  • 18.1 - Government
  • 18.2 - Barony
  • 18.3 - Prince
  • 18.4 - Patronage
  • 18.5 - Pm
  • 18.6 - Cardinal
  • 18.7 - Ministries
  • 18.8 - Chancellor
  • 18.9 - Marshall
  • 18.10 - Questioning
  • 18.11 - Deputies
  • 18.12 - Aideship
  • 18.13 - Representation
  • 18.14 - Justice
  • 18.15 - State
  • 18.16 - Ambassador
  • 18.17 - Trade
  • 18.18 - Public
  • 18.19 - Crying
  • 18.20 - Saferooms
  • 18.21 - Barracks
  • 18.22 - Exile
  • 18.23 - Decree
  • 18.24 - Veto
  • 18.25 - Monarch
  • 18.26 - Guardian
  • 18.27 - Witness
  • 18.28 - Duties
  • 18.29 - Medal
  • 18.30 - Salaries
  • 18.31 - Construction
Help - Section 18
GovernmentBaronyPrincePatronagePmCardinalMinistriesChancellor
Marshall
QuestioningDeputiesAideshipRepresentationJusticeStateAmbassadorTradePublicCryingSaferoomsBarracksExileDecreeVetoMonarchGuardianWitnessDutiesMedalSalariesConstruction
Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
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    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
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