Avalon - online RPG world
HelpSection 34
Diamond

Current info on the divine diamond gem

The divine diamond (one of the fifteen divine gems; see HELP GEMS) carries the gift of eternal mana, as always it did: this means the winner of this gem will be at maximum mana ALL of the time, no matter what mana-draining defences, countermeasures or attacks are faced. There are an assortment of DIAMOND powers also wielded by the gemholder, all relating to mana and the mind.


THE DIAMOND GEM QUEST begins with the cornelian prize-giving at 11pm on July 14th. See RULES or HELP EVENTS for further info on the Diamond Gem Quest itself and rules, teams and format.


The "divine diamond" is one of the fifteen divine gems. Winning it not only gives the victor contendership (see HELP CONTENDERS and HELP ORDINATION) but also provides a range of powers as per all of the divine gems - the greatest and most influential of Avalon's artifacts. The diamond's core powers are eternal mana and subconscious equilibrium. Eternal mana means your mana will never drop below its maximum, no matter what draining defences or pressures/attacks are made on your mental health. Subconscious equilibrium is no less significant but details can only be known unto the winner of the Diamond gem quest.


See HELP EVENTS, HELP GEMS, HELP GEMQUESTS and HELP GEMHOLDERS for context. Details of the Divine Diamond Quest will be posted here by July 12th 2012.

HelpSection 34
Diamond

34 - Cellar Door.

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  • 34.1 - Email
  • 34.2 - Newspaper1
  • 34.3 - Newspaper2
  • 34.4 - Samaritan
  • 34.5 - Sebastian
  • 34.6 - Amethyst
  • 34.7 - Emerald
  • 34.8 - Sapphire
  • 34.9 - Diamond
  • 34.10 - Topaz
  • 34.11 - Coral
  • 34.12 - Ruby
  • 34.13 - Amber
  • 34.14 - Onyx
  • 34.15 - Malachite
  • 34.16 - Cornelian
  • 34.17 - Ebony
  • 34.18 - Pearl
  • 34.19 - Opal
  • 34.20 - Moonstone
  • 34.21 - Ghostsecond
  • 34.22 - Childhood
  • 34.23 - Bygone
Help - Section 34
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    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
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    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
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    • 10th Century ADW
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    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!