Avalon - online RPG world
HelpSection 30
Race

The Wolfhound races of Thakria

There are a number of gambling opportunities in Avalon, most notably the dicing dens and the wolfhound races. The former is attached to Morwen's Gambling Halls in Mercinae (off Moon Street) while the latter is found hidden by the eastern wall in the slumland quarter of Thakria's east bank. The wolfhound race concession was ransacked from the ruins of Springdale when Thakria sacked and despoiled Springdale in the late 12th century aDW. The races are conducted in an underground cavern accessible from a ramshackle hut guarded by a hunchback.


The dicing dens are very simple: BET on one of the numbers and ROLL the dice to see if fortune smiles on you. The game becomes more complicated with multiple participants and you must seek the dens themselves should you wish to be instructed in the intricacies of Morwen's renowned tables.


The wolfhound races are better known and straightforward: ten wolfhounds race for victory on an underground track, the winner being the first to complete the circuit. Money can be won by betting on the outcome and placing your bet on winner, second or third placed hound will result in profit. Bets must be placed before the race begins. Backing the winner gives you five times your stake; second place wins you double your stake and third place results in the stake money being returned.


Listen to the announcements when at the racing area location and type BET <amount> ON <wolfhound> at the appropriate time to lay the specific amount of gold coins on your chosen hound. Type BETS to see who has bet on which hound if others are with you. WOLFHOUNDS lists the hounds present and ready to contend the current race and, once a race is underway, type POSITIONS (or POSI for short) to see how your favourite hound is doing; to see where each hound is presently placing as the race progresses. There are said to be ways to influence the outcome of the wolfhound race but such nefarious practices need not be detailed here.

HelpSection 30
Race

30 - Appendices and Extras: in Avalon.

  • Back to Index
  • 30.1 - Subindex
  • 30.2 - Recent
  • 30.3 - Returning
  • 30.4 - Transition
  • 30.5 - Yossarian
  • 30.6 - Azrael
  • 30.7 - Buildings
  • 30.8 - Cook
  • 30.9 - Race
  • 30.10 - Marriage
  • 30.11 - Eggquest
  • 30.12 - Auctions
  • 30.13 - Dragon
  • 30.14 - Dragonact
  • 30.15 - Battleisle
  • 30.16 - Globeideal
  • 30.17 - Globeaction
  • 30.18 - Globestave
  • 30.19 - Power
  • 30.20 - Scrumping
  • 30.21 - Seed
Help - Section 30
SubindexRecentReturningTransitionYossarianAzraelBuildingsCook
Race
MarriageEggquestAuctionsDragonDragonactBattleisleGlobeidealGlobeactionGlobestavePowerScrumpingSeed
Avalon, Est 1989

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  • Guide
    • Connecting to Avalon
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    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!