Avalon - online RPG world
HelpSection 10
Gold

Simple in-game wealth in the land - gold coins

This content is about using gold coins, the in-game soft currency. Not to be confused with the hard currency Avalon CROWN bought with real money and used for real purchase (see HELP CROWNS).


The gold coin is used within Avalon as a universal soft currency and it defines your wealth in the land. Hard currency is used for OOC purchasing (subscription, procurement, special offers, trinkets, goods and services from the curiosity shop) but the gold coin is used everywhere else: in Avalon's in-role shops and markets, for commodity trading, for expenses and ministry business, for funding warfare and armies and campaigns, the list goes on. At the start you have very little gold but Avalonians quickly learn how to earn. Most cities have gold quests and gold acquiring duties (like mining, for the city or guild) documented in the CHELP index.


For most their first purses of gold coins as a novice or newly graduated apprentice will be short-lived. They tend to come from kindly donation from city or from guildmates and there is much to be purchased: clothing to suit your personality and role, basic potions and runes of protection and magical artifacts to keep yourself safe, food and adventuring staples like a backpack, a lockable chest, pipes, snowshoes, herb poches, a first weapon and piece of armour, the choice is legion. Gold coins weigh 1/100th of a pound, so one hundred gold coins weigh a single pound as far as your inventory limits are concerned.


Syntax: GET <amount> COINS.

If you are lucky enough to find gold lying around, you may pick it up either by typing GET COINS, which will collect all that is within the location, or else you may type GET <amount> COINS in order to pick up a smaller amount than is piled before you.


Syntax: DROP <amount> COINS.

If you wish to drop gold, type DROP <amount> COIN to discard some - remember the amount should be a number, e.g. DROP 10 COIN to drop ten gold coins.


Syntax: GIVE <amount> COINS TO <person>.

You may want to shower your friends with golden coins and this is done using the GIVE command. You type GIVE then the <amount> COINS and then TO <person> to hand over the specified amount.


Once your fortune is considerable however, you will be looking towards safeguarding it, and there is no better place to do so than in a city bank. Most bank their money in their home city although you may choose to bank with whichever city you wish. If you are slain, remember, you will drop gold held openly (as opposed to stashed in a backpack, for instance) and your possessions may be at risk. Gold banked is absolutely safe and though it is subject to city authorities, their banks would go bankrupt very quickly if they failed to honour commitments to depositers. Some cities tax earnings but this is a matter between you and your city. Most are happy to pay a small tax since it supports the homeland's defence and support of novices and provision of sentinels and watchmen to keep the streets safe. Gold concealed in chests and strong boxes tends to avoid tax and notice but this subterfuge is frowned upon by the city government and, if carried on your person, is a target for burglary.


See also HELP BANKS and HELP INVEST.

HelpSection 10
Gold

10 - Items, Creatures and CCCs.

  • Back to Index
  • 10.1 - Boat
  • 10.2 - Book
  • 10.3 - Brewing
  • 10.4 - Commodities
  • 10.5 - Gold
  • 10.6 - Equipping
  • 10.7 - Steed
  • 10.8 - Stable
  • 10.9 - Artifact
  • 10.10 - Key
  • 10.11 - Loyalty
  • 10.12 - Creatures
  • 10.13 - Ccc
  • 10.14 - Offering
  • 10.15 - Hook
  • 10.16 - Kit
  • 10.17 - Craftsmen
  • 10.18 - Crafting
  • 10.19 - Livestock
  • 10.20 - Fish
  • 10.21 - Forager
  • 10.22 - Task
  • 10.23 - Curio
  • 10.24 - Bird
  • 10.25 - Breeding
  • 10.26 - Feeding
  • 10.27 - Critter
  • 10.28 - Prey
  • 10.29 - Dryad
  • 10.30 - Container
  • 10.31 - Fire
  • 10.32 - Smithy
  • 10.33 - Loading
  • 10.34 - Barrel
  • 10.35 - Globe
  • 10.36 - Mirror
Help - Section 10
BoatBookBrewingCommodities
Gold
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Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!