Avalon - online RPG world
HelpSection 8
Food

Food, snacks and meals and well-being

As you get older, in terms of Avalon years and experience level, you will need more food to sustain yourself. Food comes in two types - solitary quick-sustenance snacks and full meals. Snacks will slake your hunger but not your physical well-being, which will gradually deteriorate unless you eat a full meal regularly. Full meals slake both hunger AND keep you at full capacity, though your appetite will allow you but one full meal (without dessert) per Avalon timezone, or one dessert-inclusive meal every two timezones. You will find if you allow your physical well-being to deteriorate too much your health, mana, skill usages and general performance in the land will be subject to all manner of very evident weakness.


Syntax: EAT MEAL or EAT MEAL WITH <beverage or container with beverage>.

Examples: EAT MEAL WITH MILK, EAT MEAL WITH TANKARD.

Full meals are cooked at stoves, generally by kindly souls from city or guild with Respected (or above) Labours skill. They are made from ingredients, many of which can be the snacks you find about the land. Often a cook appreciates being brought ingredients, to make light work of the provision of the repast. Desserts are an optional extra, but its inclusion will augment the restorative qualities of the meal greatly - the two courses being greater than the sum of their parts. If you include a beverage with a rich vitamin content (milk, cider and the like) you will further augment the sustenance value of your meal. Consider each component as offering 1% of a body's entire wellbeing, so with a dessert you hit two percent and with a beverage you strike at 3%. Employing the Survival skill of 'sustain myself' can take this up as high as 4% from a single meal - the very maximum attainable at one sitting.


Thus: subsist at times on snacks, by all means, but breaking bread with your fellows over a full meal is always the more worthwhile; doubly so as eating in a group augments, even further, the diverse (and not simply physical) boosting effects of the meal. Snacks and ingredients for cooking full-scale meals can often be found in shops and stalls, or via the employment of Farming and Labours skills. Fresher raw materials are also of benefit to the finished meal, thus fish newly caught, or bread newly baked... these make for a superior repast to some year old fishcake alongside a mouldy roll.


See also HELP COOKERY for details on the specifics of cookery ingredients, and HELP WELLBEING for the impact of well-being on your character.

HelpSection 8
Food

8 - Your Avalon Character - State of Health.

  • Back to Index
  • 8.1 - Health
  • 8.2 - Breathing
  • 8.3 - Mana
  • 8.4 - Recovery
  • 8.5 - Unconscious
  • 8.6 - Death
  • 8.7 - Deatheffect
  • 8.8 - Deathship
  • 8.9 - Resurrection
  • 8.10 - Trainer
  • 8.11 - Lifepool
  • 8.12 - Food
  • 8.13 - Wellbeing
  • 8.14 - Sustenance
  • 8.15 - Flask
  • 8.16 - Wurtfoil
  • 8.17 - Darsurion
  • 8.18 - Pipe
  • 8.19 - Wound
  • 8.20 - Wash
Help - Section 8
HealthBreathingManaRecoveryUnconsciousDeathDeatheffectDeathshipResurrectionTrainerLifepool
Food
WellbeingSustenanceFlaskWurtfoilDarsurionPipeWoundWash
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!