Avalon - online RPG world
HelpSection 23
Festival

Congregating for holy rituals of priestly presiding

There are many varieties of festival about the land of Avalon - significant dates in a city or guild's calendar, or remembering a great event in the land's history - but the most important festivals, in an ongoing sense, are those relating to the Gods; festivals of consecration, of holy significance, whose enactment provide the most significant contribution of the priesthood (see HELP PRIESTHOOD) to their patron's ongoing Avalon agenda. Festivals are the source of icons and statues honouring a deity. They are the precursor of the ongoing holy rituals; little sequences of actions perpetuating the effect of a festival and often bestowing benefits on the mortal carrying it out. Festivals serve to consecrate holy ground, and to render holy statues and icons - to spread the divine word - to be a constant presence about the land. Finally, festivals and their creations are the target of the iconoclasts: those bent on the destruction of icons, statues and the defilement of holy ground.


Syntax: PARTICIPATE

If you wish to participate in a festival, and providing you are in the presence of the member of the priesthood presiding over its rituals, you may type PARTICIPATE to declare your involvement active. You may cancel participation by simply moving to another location - and if you do so you will automatically leave the congregation. To rejoin you will need to declare participation again. If you successfully see through a festival as a member of the congregation you will invariably receive a significant boost in experience; unless the festival requires experience to be sacrificed for its completion.


Syntax: CONGREGATION

When you are a participant in a festival (providing you have a patron), or if you are presiding over it, you may use this command to list out all members of the congregation, the festival being run, together with the deity it is honouring and the individual member of the priesthood presiding.


There are six major festivals common to all divine priesthoods with each serving a distinct purpose, all important in their own way as expressions of religious spirit and assertions of mortal resolve in the face of the all-powerful pantheon.


Look through HELP CONSECRATION for info on the two festivals whose purpose is the consecration and blessing of holy ground on behalf of a deity or in opposition to a deity whose influence is unwanted. HELP VENERATION covers the two festivals whose end-result is the creation of religious articles of unique significance: the icons and the statues depicting a god or goddess. HELP GLORY documents the two festivals of perhaps most significant import: where the mortal congregation empowers itself to perform the revival of a stricken, helpless deity as described in HELP REVIVAL.

HelpSection 23
Festival

23 - Patronage and the Gods of Avalon.

  • Back to Index
  • 23.1 - Creation
  • 23.2 - Intervention
  • 23.3 - Deities
  • 23.4 - Realm
  • 23.5 - Orderstatus
  • 23.6 - Follower
  • 23.7 - Devotion
  • 23.8 - Obeisance
  • 23.9 - Contesting
  • 23.10 - Stricken
  • 23.11 - Festival
  • 23.12 - Consecration
  • 23.13 - Veneration
  • 23.14 - Glory
  • 23.15 - Revival
  • 23.16 - Ordination
  • 23.17 - Appointment
  • 23.18 - Wrath
  • 23.19 - Patrons
  • 23.20 - Theology
  • 23.21 - Faer
Help - Section 23
CreationInterventionDeitiesRealmOrderstatusFollowerDevotionObeisanceContestingStricken
Festival
ConsecrationVenerationGloryRevivalOrdinationAppointmentWrathPatronsTheologyFaer
Avalon, Est 1989

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    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
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    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
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