Avalon - online RPG world
HelpSection 7
Bloodlust

Lust for blood, a gift from the Gods

Bloodlust is a gift from the Gods. You gain bloodlust when you slay individuals, the amount of bloodlust gained being determined by their skills relative to yours. Your bloodlust determines the extent of your suffering when slain by another player; higher bloodlust will result in greater experience loss, and possibly even safe encounters with death. Your bloodlust can, depending on the current state of the land, influence who you can and cannot fight with. If you have a high bloodlust you will be restricted from fighting with smaller mortals, likewise they will be equally restricted from fighting with you. Bloodlust is gained according to the stature of an opponent you slay (more bloodlust gained for killing a smaller opponent) and also for certain acts like stealing and defiling.


Bloodlust can be reduced by bathing bodies or performing penances. It also goes down a little each day if over 10% until under 10%; the rest must be purged pro-actively.


Syntax: LUSTS.

Shows you current players as possible targets along with your relative bloodlust and fighting/skill worth, assessing whether or not you would be able to attack or be attacked by the player.


Bloodlust is a percentage, up to 100%.

Bloodlust prevents combat between someone with high bloodlust and someone whose bloodlust is low, depending on their relative fighter worth assessments (how good they fight, how high their skills). Higher bloodlust makes it more likely the combat is restricted. Challenge and duel bypass all bloodlust factors.


NOTE: when you are standing on enemy city territory you will NOT be protected by bloodlust restrictions.


You may type FIGHTING ON at any time to cast aside any protection from bloodlust shielding. This allows you to fight freely at times of great emergency where otherwise bloodlust might restrict your ability to attack higher-ranked fighters whose personal lust would otherwise provide you shielding from aggression. You will not give bloodlust when slain, when you have FIGHTING ON activated. Type FIGHTING OFF again to reverse this. Those with "true fighter" rank will automatically have fighting pose; no bloodlust protections.


The FIGHTING ON or FIGHTING OFF choice can be made just once per Avalon year and the decision is reset at New Year, ready to be made afresh if you so desire.


See also: HELP FIGHTING, HELP COMBAT and HELP FIGHTERS for associated documentation.

HelpSection 7
Bloodlust

7 - Your Avalon Character - Combat and Exploration.

  • Back to Index
  • 7.1 - Combatintro
  • 7.2 - Artcombat
  • 7.3 - Equilibrium
  • 7.4 - Balance
  • 7.5 - Bloodlust
  • 7.6 - Battle
  • 7.7 - Defending
  • 7.8 - Melee
  • 7.9 - Escaping
  • 7.10 - Projectiles
  • 7.11 - Weapons
  • 7.12 - Combat
  • 7.13 - Safety
  • 7.14 - Duellist
  • 7.15 - Luddite
  • 7.16 - Cccfight
  • 7.17 - Playerfight
  • 7.18 - Competitor
  • 7.19 - Pinnacle
  • 7.20 - Guiding
  • 7.21 - Parties
  • 7.22 - Fellowship
  • 7.23 - Audience
  • 7.24 - Microcosm
Help - Section 7
CombatintroArtcombatEquilibriumBalance
Bloodlust
BattleDefendingMeleeEscapingProjectilesWeaponsCombatSafetyDuellistLudditeCccfightPlayerfightCompetitorPinnacleGuidingPartiesFellowshipAudienceMicrocosm
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!