Avalon - online RPG world
HelpSection 5
Telling

Telling privately to individuals all over Avalon

The most intimate form of communication is through the TELL command. This enables you to single out one particular player as the recipient of your message. Thus you may TELL <player> <message> and that player alone will receive it. Alternatively, you may simply omit the TELL command and use the syntax of <player> <message> - both have the same function.


Syntax: TELLS and CT

Type TELLS to repeat view your last dozen or so received tells and CT to clear the log of your latest tells. Your tells log lasts, at most, twenty four hours.


Syntax: TELLS ON/OFF

If, for some reason, you do not wish to be disturbed by private TELL messages, you may type TELL OFF which disables all incoming TELLs and messages - TELL ON will reverse this. It should not be confused with the more subtle enemy tells described below.


Syntax: ETELLS ON/OFF or ETELLS QUIET

It is possible to ignore individual players - typically those who are annoying you with tells and messages and whatever else. This is done by typing IGNORE followed by their full name and performs the equivalent of labelling them ENEMY with a rank of 1 and activating ETELLS QUIET. The process is silent; it does not inform the target of your declaration. You must have your HOSTILE demeanour active to use this facility else you will simply issue the IGNORE emotive interaction.


ADVICE for the more ADVANCED: There are many spies in the land, and various methods of 'bugging' your conversations - including, most commonly, the use of the bug-shaped rune. This will allow others to eavesdrop on your private tells but can be negated by seeking out the so-called privacy locations. These are locations in which, when you LOOK at the verbose description, you will see the 'there is a distinct feeling of privacy here'. In such locations you will be COMPLETELY private, impossible to bug or eavesdrop by any means, mortal or divine. In privacy locations you can type PEER at any time and even hidden, invisible or divinely concealed people will be revealed to you.


See: HELP SPEAKING for the main help-file on forms of communication, with HELP COMMUNICATION the non-beginner summary; HELP CALLING with details of calling channels and HELP SAY, HELP SHOUTING and HELP ADVICE for specifics on various ways to make yourself heard.

HelpSection 5
Telling

5 - Communication.

  • Back to Index
  • 5.1 - Communicating
  • 5.2 - Say
  • 5.3 - Calling
  • 5.4 - Bb
  • 5.5 - Letter
  • 5.6 - Messages
  • 5.7 - Notes
  • 5.8 - Scrolls
  • 5.9 - Shouting
  • 5.10 - Signs
  • 5.11 - Telling
  • 5.12 - Emotions
  • 5.13 - Script
  • 5.14 - Communication
  • 5.15 - Scout
  • 5.16 - Poster
  • 5.17 - Bbsection
  • 5.18 - Sayexample
  • 5.19 - Store
  • 5.20 - Acting
Help - Section 5
CommunicatingSayCallingBbLetterMessagesNotesScrollsShoutingSigns
Telling
EmotionsScriptCommunicationScoutPosterBbsectionSayexampleStoreActing
Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!