Avalon - online RPG world
HelpSection 5
Say

Saying things to those in your location

The most basic way to communicate is through the SAY command. This will transmit your message to whoever is in the same location as yourself. Thus, SAY Hello would produce the action of you saying "Hello" to all present. No quotation marks are necessary, but make sure there is someone to talk to before using SAY (use the LOOK or GLANCE command to see if anybody is present), or you could find you are talking to yourself! The SAY command may also be abbreviated to simply a single apostrophe or quotation mark, followed by the text of your message. Using SAY is plainly the most sociable form of communication when more than one person is in the same location as you since all present can be involved in the conversation. If you wish to say something to a specific person in particular, use SAY TO followed by the name of the person, providing they are in the same location as you.


Check out HELP SAYEXAMPLE for a sample spoken conversation between Avalon players to give you an idea how communication commands work.


See: HELP SPEAKING for the main help-file on forms of communication, with HELP COMMUNICATION the non-beginner summary; HELP CALLING with details of calling channels and HELP TELLS, HELP SHOUTING and HELP ADVICE for specifics on various ways to make yourself heard.

HelpSection 5
Say

5 - Communication.

  • Back to Index
  • 5.1 - Communicating
  • 5.2 - Say
  • 5.3 - Calling
  • 5.4 - Bb
  • 5.5 - Letter
  • 5.6 - Messages
  • 5.7 - Notes
  • 5.8 - Scrolls
  • 5.9 - Shouting
  • 5.10 - Signs
  • 5.11 - Telling
  • 5.12 - Emotions
  • 5.13 - Script
  • 5.14 - Communication
  • 5.15 - Scout
  • 5.16 - Poster
  • 5.17 - Bbsection
  • 5.18 - Sayexample
  • 5.19 - Store
  • 5.20 - Acting
Help - Section 5
Communicating
Say
CallingBbLetterMessagesNotesScrollsShoutingSignsTellingEmotionsScriptCommunicationScoutPosterBbsectionSayexampleStoreActing
Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!