Avalon - online RPG world
Help
speaking

To speak with other people in Avalon you can use one of the following commands:


Syntax: SAY followed by your words.

The SAY command talks aloud to anybody in your location, i..e. close enough to see when you type LOOK or GLANCE (to see your immediate surroundings). The words you type after SAY will be what you speak and therefore what is heard by other people nearby.


Syntax: SHOUT followed by words.

To make your words heard across a bigger area, type SHOUT followed by the text you want to bellow out. Shouts are audible across whole regions of the land, like an entire city or island. It is considered a little rude to shout unless you have something important to be loud about, bear in mind!


Syntax: TELL followed by a person's name, then your words.

In Avalon to "tell" means to speak privately and personally to just one other person, without letting your words be heard by others or speaking them in a voice that shouts over a wide area or says openly to everyone in your location. You can tell anyone in range, no matter where they are in the land. Your tell will reach the person privately and they will be able to reply in kind.


Syntax: REPLY followed by your private reply words.

Whenever somebody sends you a "tell" you can talk back to them directly in the same private and personal way by the REPLY command. Simply type REPLY followed by the text you wish to send and Avalon will know you want to speak privately to whoever most recently told you something.


Syntax: OON or NEWB followed by text.

This sends the text you include as words called to everybody using or monitoring the "novice and new player" channel - a public, shared instant message service to help young players with their early Avalon career. It is often monitored by high rank city-mates and elders from the guilds, especially Public Relations Ministry aides and experinced Guild tutors. It is also useful for communicating with other novices / young players.


NOTE: in Avalon young players are known as LWs (short for LittleWho) and this epithet will stay with a new player from their novicehood - the very early days - through the first month or two of progress/improvement. Some cease to be LWs sooner than others. It does not matter how long you take to develop your Avalon character so long as you do it as best suits your ambition and goals.


Check out HELP SAYEXAMPLE for a sample spoken conversation between Avalon players to give you an idea how communication commands work.


See also: HELP SAY, HELP TELL, HELP SHOUT, HELP COMMUNICATION and - once novicehood is completed - HELP CALLING for more info on the full range of calling channels available for you to use.

Help
speaking
Avalon, Est 1989

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  • Avalon RPG
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    • Connecting to Avalon
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    • Allegiances and Loyalties
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  •   Menu
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!