Avalon - online RPG world
HelpSection 6
Quests

Quests for your character to perform.

Quests are one of the most profitable ways of expanding your experience of Avalon, of encountering new places and witnessing wondrous happenings. There are four different types of quests which you will be able to perform in Avalon.


The City Quest is given out by the monarch of your city (Thandrades of Mercinae, Augustine of Parrius and Periam of Thakria) when you type REQUEST QUEST in their presence. City quests are given out according to your level, and every few levels has a number of city quests to test your progress. They are extremely valuable and you should always endeavour to perform regular city quests. The Professional Honours are given out by the Master Tutor of your Guild. You gain an honour when you type REQUEST HONOUR in their presence. See HELP HONOURS for further information.


General quests are given out by most of the Computer Controlled characters, and a wide number of the unnamed creatues of the land when you GREET them (for example, GREET GRAGNOR). They vary enormously in difficulty and reward, and it is up to you to decide which quests to perform and when to ignore. You do not need to accept any quests given via this method, and success is usually determined by a specific deed or by returning an item requested. The fourth type of quest is the Avalon-wide quest, usually involving a large number of players and resulting in worldwide effects. These quests are irregular and tend to be quite involved. They can last for a couple of hours. Rewards are great and you should always keep half an eye open for unusual occurences which may hint at some great quest commencing.


Additionally there a thousands of quests available to the higher ranking citizens or guildmembers, any of which can be given out to younger members of Avalonian society. Ask your guildmaster or elders, members of your government or higher nobility, those in exhalted positions about the land and see if they can bestow quests upon you. If they can, ACCEPT the quests and perform them, duly gain experience and often gold... and in doing so, learn more of the secrets of the land. If you find the quest too difficult you may type FAIL followed by the questname. Admitting failure has a modest cost in experience. If you have been declared successful then you type SUCCESS followed by the questname to publish your success and claim your reward (experience and sometimes gold coins). Type REMEMBER (or REM) at any time to review those quests you have outstanding on your adventuring rollcall.

HelpSection 6
Quests

6 - Your Avalon Character - Overview.

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  • 6.1 - Roleplay
  • 6.2 - Selections
  • 6.3 - Badges
  • 6.4 - Quest
  • 6.5 - Standing
  • 6.6 - Deeds
  • 6.7 - Feats
  • 6.8 - Legend
  • 6.9 - Nobility
  • 6.10 - Stature
  • 6.11 - Title
  • 6.12 - Earning
  • 6.13 - Avalonian
  • 6.14 - Divinities
  • 6.15 - Alignment
  • 6.16 - Description
  • 6.17 - Demeanour
  • 6.18 - Pacifism
  • 6.19 - Neutrality
  • 6.20 - Weddings
Help - Section 6
RoleplaySelectionsBadges
Quest
StandingDeedsFeatsLegendNobilityStatureTitleEarningAvalonianDivinitiesAlignmentDescriptionDemeanourPacifismNeutralityWeddings
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
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    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
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  • Manual
    • Getting Started
      • Introduction to Avalon
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      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
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  •   Menu
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!