Avalon - online RPG world
HelpSection 6
Feats

Feats of Great Import: Character Experiences

Example FEATS you may wish to use for targets - listed by "difficulity-rarity" classification where 1/10 is most straightforward and 10/10 is difficult-rare to an extent it may happen only a few times every RL generation:


= 1. Cross the rubicon of 80% quest pioneering, at least 900 chapter experiences and achieve 90% of LEGEND in your life mosaic.

= 2. Win a Divine Gem under conditions competitive "In Any Era" judged by the presiding deity.

= 3. Hold #1 Ranking (by Fighter / Non-Fighter) for 10 Avalon Years in one of the TOPS: attack rating, combat ratio, pacifist experience, general XP.

= 4. Be crowned as Prince of your City and under your tenure see 25% added to its reputation aggregate and divine globe annual power.

= 5. Spend a period of at least 5 Avalon years with the honourable title VICEROY of a foreign city.

= 6. Complete and demonstrate the MASTERCLASS completion to the satisfaction of a qualified deity to become a MASTER of your profession.

= 7. Become a professional Paradigm - greatest exponent of your class in the Avalon of today.

= 8. Bring about the Golden Age of Alessandria as leader/co-leader of the Ritual and know that this has NEVER been achieved.

= 9. Raise Pagea from beneath the waters of Lake Thrullmere for this has been achieved just once in Avalon's modern era.

=10. Become a True Avalonian - an honour held by only ten players in the first twenty-five RL years of Avalon's existence and just one since the start of the millennia.

=11. Carrying out an act of globally significant heroism against initial self-interest and path of least resistance and comfortable apathy by instead PLAYING AVALON under crucible conditions.

=12. Leading the armies of your city on a successful campaign involving crucible conditions and an outcome of historical significance on battlefields numbering at least a hundred thousand engaged legions.


Syntax: FEATS.

Shows you the feats of grean renown you have accomplished and the overall achievements quantifiable and your standing in reputation, stature and potential/developing Avalon "legend".


NOTE: while past experiences and deeds and quests attained steadily accumulate for all Avalonians based on their history, including senior characters catching up with achievements of yore (see HELP TYPES) the acquisition of a FEAT if it was something accomplished previously must be judged by a God or Goddess. Ask and ye shall receive. The deities have ways of checking up on all character histories in enough detail to judge these matters.


What are crucible conditions?

Very simple really. It's when the opposition is as determined as you are and the stakes are high enough that winning and losing is a matter of worldwide import or permanence so all those involved on frontline care enough and try hard enough that conditions are like a crucible where pure metal passes through the flame to smelt away impurities. It is an Avalon paradigm - the game aspires to be the crucible and though there are many processes - all must bring enough heat to separate all that is gold from the accumulated detritus of time passed in other conditions.


Feats build legends. See HELP LEGEND, HELP SENIORITY and HELP STANDINGS. Oh, and HELP DEEDS, HELP DUTIES, HELP BADGES, HELP EXPERIENCES and HELP MOSAIC making up a fascinating profile of all character lives in the realm.

HelpSection 6
Feats

6 - Your Avalon Character - Overview.

  • Back to Index
  • 6.1 - Roleplay
  • 6.2 - Selections
  • 6.3 - Badges
  • 6.4 - Quest
  • 6.5 - Standing
  • 6.6 - Deeds
  • 6.7 - Feats
  • 6.8 - Legend
  • 6.9 - Nobility
  • 6.10 - Stature
  • 6.11 - Title
  • 6.12 - Earning
  • 6.13 - Avalonian
  • 6.14 - Divinities
  • 6.15 - Alignment
  • 6.16 - Description
  • 6.17 - Demeanour
  • 6.18 - Pacifism
  • 6.19 - Neutrality
  • 6.20 - Weddings
Help - Section 6
RoleplaySelectionsBadgesQuestStandingDeeds
Feats
LegendNobilityStatureTitleEarningAvalonianDivinitiesAlignmentDescriptionDemeanourPacifismNeutralityWeddings
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!