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HelpSection 28
Order

Brief syntax of the order command

The ORDER command is the main way to interact with CCCs - computer controlled characters - where you type ORDER followed by the CCC you wish to order, followed by one of the many directives as listed below, and then the specifics appropriate to that directive, e..g. ORDER EAGLE MARCH NORTH or ORDER MAN GET DAGGER. MARCH and GET are the directives in these two examples. You can issue one ORDER command every quarter of a second, so four per second.


Syntax: ORDER <creature> <directive> [<parameters>].

SLAY        - Attacking another player or CCC.
RETREAT     - Cease to attack another player or CCC.
MARCH       - Marching specific directions.
ENTER       - Orders a CCC to enter something.
FOLLOW      - Following another player.
SLEEP       - Going to sleep.
LOYAL       - To change your underling's loyalty.
GUARD       - Guarding specific directions.
HOSTILE     - Always attacks enemies or potential enemies.
VISIBLE     - Orders a member of your entourage visible.
PASSIVE     - Will not attack at any time.
FOLLOWER    - Makes your CCC friend a follower.
LEADER      - Ensures that your CCC friend will not follow.
ALIGNED     - Will base belligerence on alignment.
UNALIGNED   - Will not base belligerence on alignment.
SAY         - Orders your CCC to say sentences.
EMOTE       - Orders your CCC to project emotions.
HEAL        - Orders a magical CCC to heal itself.
BERSERK     - Orders your loyal CCC to go berserk and attack everybody.
CALM        - Orders your loyal CCC to cease berserk status.
INVISIBLE   - Orders a magical CCC to go invisible.
GET [GOLD]  - Orders your friend to take an item.   
DROP [GOLD] - Orders your friend to drop an item.   
INV         - Orders your friend to tell you what is held.
ACT         - Orders your companion to act immediately.

See HELP ORDERFULL for further information.

HelpSection 28
Order

28 - Information - Tables and Lists.

  • Back to Index
  • 28.1 - Cities
  • 28.2 - Centre
  • 28.3 - Avalonians
  • 28.4 - Paradigms
  • 28.5 - Guilds
  • 28.6 - Protected
  • 28.7 - Fighter
  • 28.8 - Calendar
  • 28.9 - Ccclist
  • 28.10 - Town
  • 28.11 - Charm
  • 28.12 - Prices
  • 28.13 - Academyskills
  • 28.14 - Emote
  • 28.15 - Herblist
  • 28.16 - Poisonlist
  • 28.17 - Highpriests
  • 28.18 - Marshalls
  • 28.19 - Gemholder
  • 28.20 - Level
  • 28.21 - Ordained
  • 28.22 - Ordering
  • 28.23 - Allcities
  • 28.24 - Potions
  • 28.25 - Princes
  • 28.26 - Character
  • 28.27 - Badgelist
  • 28.28 - Skillrank
  • 28.29 - Herbalism
  • 28.30 - Hpcom
  • 28.31 - Order
  • 28.32 - Using
  • 28.33 - Command
  • 28.34 - Accuse
  • 28.35 - Stigma
  • 28.36 - Surgery
  • 28.37 - Directory
  • 28.38 - Choosing
Help - Section 28
CitiesCentreAvaloniansParadigmsGuildsProtectedFighterCalendarCcclistTownCharmPricesAcademyskillsEmoteHerblistPoisonlistHighpriestsMarshallsGemholderLevelOrdainedOrderingAllcitiesPotionsPrincesCharacterBadgelistSkillrankHerbalismHpcom
Order
UsingCommandAccuseStigmaSurgeryDirectoryChoosing
Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!