Avalon - online RPG world
HelpSection 28
Choosing

Martial (Combat Superlative) or Magical (Combat Imperative)

The "magical" choice - if it exists within your profession - can be defined as accepting all knowledge, all potential, all pitfall and all complexities of your profession's abilities: general, guild, advanced and specialised. The "magical" professional will have the potential to be the paradigm player, most excellent and effective and exploiting the whole spectrum of powers as far as it is humanly possible. The biggest drawback is simple: it is more complicated, it can require more effort, more precision and more time (in the general sense: more time mastering Avalon) and more applied battlefield competence.


The "magical" choice tends to be the right one for those with ambitions to be the best but also enough time and focus and patient determination and resilience and sheer fighting-quality and pugnacity to take the rough with the smooth, to know the more difficult "journey" makes the more rewarding "destination".


It can be the wrong choice for those whose time constraints are simply too binding to allow them to spend long sessions in Avalon.


Bard profession should peruse HELP BARDCHOICE to learn the specifics of the magical and martial choice as it pertains to that profession.


Those seeking information on the mosaic chapter reward selection should take a minute to read over HELP CHAPTER and HELP GLOWING.


Potential duellist will want to CHOOSE DDW to adopt the mantle for the coming Avalon year.

HelpSection 28
Choosing

28 - Information - Tables and Lists.

  • Back to Index
  • 28.1 - Cities
  • 28.2 - Centre
  • 28.3 - Avalonians
  • 28.4 - Paradigms
  • 28.5 - Guilds
  • 28.6 - Protected
  • 28.7 - Fighter
  • 28.8 - Calendar
  • 28.9 - Ccclist
  • 28.10 - Town
  • 28.11 - Charm
  • 28.12 - Prices
  • 28.13 - Academyskills
  • 28.14 - Emote
  • 28.15 - Herblist
  • 28.16 - Poisonlist
  • 28.17 - Highpriests
  • 28.18 - Marshalls
  • 28.19 - Gemholder
  • 28.20 - Level
  • 28.21 - Ordained
  • 28.22 - Ordering
  • 28.23 - Allcities
  • 28.24 - Potions
  • 28.25 - Princes
  • 28.26 - Character
  • 28.27 - Badgelist
  • 28.28 - Skillrank
  • 28.29 - Herbalism
  • 28.30 - Hpcom
  • 28.31 - Order
  • 28.32 - Using
  • 28.33 - Command
  • 28.34 - Accuse
  • 28.35 - Stigma
  • 28.36 - Surgery
  • 28.37 - Directory
  • 28.38 - Choosing
Help - Section 28
CitiesCentreAvaloniansParadigmsGuildsProtectedFighterCalendarCcclistTownCharmPricesAcademyskillsEmoteHerblistPoisonlistHighpriestsMarshallsGemholderLevelOrdainedOrderingAllcitiesPotionsPrincesCharacterBadgelistSkillrankHerbalismHpcomOrderUsingCommandAccuseStigmaSurgeryDirectory
Choosing
Avalon, Est 1989

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
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    • Picking Fights
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  • Manual
    • Getting Started
      • Introduction to Avalon
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  • Avalon RPG
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  •   Menu
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!