Avalon - online RPG world
HelpSection 33
Eleuthral1254

Springdalian invasion of Parrius, winter 1254

Springdale launched an invasion against Parrius western gate during the month of Eleuthral 1254 after two Avalon years of mystical preparation. They chose their moment during a quiet period in the Parrian citizenry, while many slumbered, and launched a fullscale offensive against the gate fortifications - picking a uncharacteristic weakpoint and smashing through after a time. Some twenty thousand well-armed Springdalian legions stormed through the defensive Parrian troops and set foot in Chapman Square led by Orinoko and Elminster, while Kaprika in the ethereal winds lent crucial support. They were faced with a city floundering, reeling from the offensive, unable to marshall their troops and untutored in the ways of warfare. Parrius appeared in a doomed situation.


It was the Thakrian military commanders, Sonja and Achelous, who came to the rescue of the city of Parrius, while Esprii - keen to avoid Springdale achieving a victory and thereby strengthening its own military position vis-a-vis her own city - counteracted Kaprika in the winds. Sadly those handful of Parrians experienced in the art of war remained absent and Princess Orielle, unknowing and directionless despite her steadfast resolve, remained unable to act. Other Parrians with possible knowhow lacked the rank to command the Parrian troops though Athenia laboured long and hard as best she could.


It fell to Gwendolyn, a Parrian of ancient standing but little modern experience, to follow the instructions of Sonja and Achelous, to marshall the Parrian defence and almost singlehandedly arrange a frontline of Parrian legions across Chapman Square. The defenders were equipped, and with Thakrian guidance the counteroffensive was launched.


Thousands of Springdalians perished in the first assault as the Parrians, numerically superior and now led by a pro-active citizen and directed by well-skilled Thakrian savoir-faire. Orinoko and Elminster fought on for a while but as Rath of the Warriors assembled his guild legions and brought them towards the battlefield and Gwendolyn mustered further Parrians to swell the numbers at Chapman Square, the Springdale attack faltered. As Kaprika retired and Esprii gained the upper-hand, as Orinoko and Elminster were facing repeated strikes, personal and against their legions - the Parrian archers proved a mighty boon - the bugles sounded the order for retreat. Orinoko, Prince of Springdale and Elminster, its illustrious Field Marshall, gathered the remains of their invading force and backpedalled to their homeland, retiring behind the Springdale city walls and its mighty fortifications.


Springdale had lost many thousands but Parrius, because of early stage routing, suffered the greater number of casualties. The Thakrians commanders proved their military capabilities once again, and the Parrians were confronted with the realities of war; and the perils of knowing too little about the defence of their realm. Gwendolyn deserves great praise for keeping a level head and, under direction, assembling and directing the Parrian defence and counterattack. Parrius, in a state of political deadlock, could have lost a great deal more and the citizens should offer praise to the gods of fortune that - at least on this occasion - their failings were not more fatally punished.

HelpSection 33
Eleuthral1254

33 - Avalon Archive.

  • Back to Index
  • 33.1 - Journal
  • 33.2 - Godline
  • 33.3 - Eighthlife
  • 33.4 - Siegekris
  • 33.5 - Ninthlife
  • 33.6 - Messiah
  • 33.7 - Tenthlife
  • 33.8 - Eleusis1154
  • 33.9 - Siegeparrius
  • 33.10 - Appointlife
  • 33.11 - Appvengeance
  • 33.12 - Appointsea
  • 33.13 - Paglost1236
  • 33.14 - Invasion1237
  • 33.15 - Eleuthral1254
  • 33.16 - Amber2011
  • 33.17 - Diamond1314
  • 33.18 - Battle1348
  • 33.19 - Appointmoon
  • 33.20 - Sapphire1377
  • 33.21 - Echo1380
  • 33.22 - Echo1381
  • 33.23 - Echo1382
  • 33.24 - Echo1386
  • 33.25 - Silence1989
  • 33.26 - Allhallows
  • 33.27 - Octoberwar
  • 33.28 - Huorns
  • 33.29 - Druidmerge
  • 33.30 - Lightreturn
Help - Section 33
JournalGodlineEighthlifeSiegekrisNinthlifeMessiahTenthlifeEleusis1154SiegeparriusAppointlifeAppvengeanceAppointseaPaglost1236Invasion1237
Eleuthral1254
Amber2011Diamond1314Battle1348AppointmoonSapphire1377Echo1380Echo1381Echo1382Echo1386Silence1989AllhallowsOctoberwarHuornsDruidmergeLightreturn
Avalon, Est 1989

Avalon

  • Beginner's Guide
  • The World
  • Timeline
  • Latest News

Players

  • The Gods
  • The Legends
  • The Heroes
  • Active Now

Play

  • Play Now
  • Mud Clients
  • Blind Support

Connect

  • Umbra Browser Client
  • Telnet: avalon-rpg.com 23

Sitemap

  • Site Map

Community

  • Support Section
  • Submissions
  • Vote To Support Us
  • First RPG History Records

Info

  • Privacy Policy
  • Terms and Conditions
  • Contact Us

Share

    TweetSharePostPinSubmit to Reddit Save on DeliciousShare on StumbleuponShare on Tumblr
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
        • Knights Guild
        • Warriors Guild
        • Cavaliers Guild
      • The Mage Class
        • Mages Guild
        • Enchanters Guild
        • Warlocks Guild
      • The Sorcerer Class
        • Sorcerers Guild
      • The Thief Class
        • Thieves Guild
        • Assassins Guild
      • The Ranger Class
        • Rangers Guild
        • Brigands Guild
      • The Seer Class
        • Seers Guild
        • Mystics Guild
        • Astrologers Guild
      • The Loremaster Class
        • Loremasters Guild
        • Alchemists Guild
        • Artisans Guild
      • The Druid Class
        • Animists Guild
        • Druids Guild
      • The Bard Class
        • Bards Guild
        • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!
  • Avalon RPG
  • Play Now
  •   Menu
  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!