Avalon - online RPG world
HelpSection 31
Aura

The "aura" state - inviolate but inactive

The "aura" is a remnant of oneself left in Avalon for a little while after you have either been disconnected from the land or have logged out without specifically disabling it.


The "aura" remains in Avalon where you dropped out and while it stays, it means you can log back in (refilling the aura) in a much less vulnerable state. The "aura" being present across a disconnect - for example - makes sure things like rituals or demons or summoned familiars are kept in tact and non-personal items in your inventory are not discarded involuntarily. The "aura" minimise the dangers of a bad connection or an unwanted logout. Your login brings you back into play in a far less vulnerable state.


The "aura" cannot suffer harm nor can it be stolen from or abused in your absence. The "aura" player state is coloured distinctive dark blue on your WHO list and if you communicate with an "aura" you will be told it the person is not conscious. TELLS log will retain any incoming tells so you can catch up in a flash on reconnection.


Avalon benefits from the "aura" lingering up to an hour too since it lets you know who has been in the land just lately and thus who is likely to active in the near future. This can be very helpful if seeking a certain player (e..g. looking for someone to assess your badge completions.


Along with making disconnect less annoying (and less of a death risk) the "aura" serves two useful purposes: it lets everyone know who has been on Avalon just lately and thus helps know who is likely to be around in the near future. It e

ncourages patience and helps rendez-vous.


Syntax: AURAWHO.

Shows you those in Avalon in their "aura" state alongside how long the aura will remain.


Syntax: AURA ON/OFF.

Tells Avalon not to include your "aura" when you are disconnected or log out without specifically declaring non-aura. AURA OFF disables the "aura" for your character, while AURA ON activates it.


See also HELP PROTECTION, HELP DEATHSHIP, HELP SHOPPING.

HelpSection 31
Aura

31 - Miscellaneous Help and Info: Out-of-Avalon.

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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
      • Warfare BB
  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
  • Play for Free!