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HelpSection 24
Aethon

Aethon, the Sun-God

A sun-bird descends from the celestion in answer to you call. It speaks with a timbre deep and wonderful:

"From whence cometh the Light that illuminates your daily path, that grows your crops, brings forth new Life and sustains the forests of Avalon? What is it that reflects across the heavens, to allow humankind to see the Stars and navigate the Seas? What is the flame that affords the Sybil her gift of Prophecy?"


The bird falls silent and instead you reflect on memories from your own childhood.


There are whisperings in the taverns about a new age of Light soon-to-come, greater beyond measure than its pallid and insouciant precursor. It is the light of the Sun realm they speak about. There are tales, too, of enigmatic cults and sacrifices too awful to name in the shadows of the ancient woodlands - learned from the mouths of Arien's nymphs. How much of this is speculation and fireside hyperbole you know not but the name of Aethon, the Sun-God is a constant in all of these stories.


"You ask for help about my Lord," the sun-bird continues. "But it is up to each mortal alone to delve into his true character and challenge his desire. Does it burn brightly enough to seek beyond the reality of the Sun Cults? Does your lust and your instinct demand of you a greater future than those of your peers? I can tell you only this. There is one certainty: the road travelled by the Sun worshipper is not for the faint-hearted, for greatness is not achieved without sacrifice that will change your

life forever..."


The bird fixes you with its sparkling eyes; then spreads its wings and flies back to its nest among the untouched ramparts.

HelpSection 24
Aethon

24 - The Pantheon: about individual Gods and Goddesses.

  • Back to Index
  • 24.1 - Genesis
  • 24.2 - Aldaron
  • 24.3 - Andromeda
  • 24.4 - Cornelius
  • 24.5 - Castigere
  • 24.6 - Diabolus
  • 24.7 - Hyperion
  • 24.8 - Maedhros
  • 24.9 - Mephisto
  • 24.10 - Nostradamus
  • 24.11 - Orthwein
  • 24.12 - Rhadamanthys
  • 24.13 - Elmaethor
  • 24.14 - Wraith
  • 24.15 - Brigantia
  • 24.16 - Astrea
  • 24.17 - Xanthe
  • 24.18 - Proteus
  • 24.19 - Damocles
  • 24.20 - Malhavok
  • 24.21 - Tyranis
  • 24.22 - Loki
  • 24.23 - Aethon
  • 24.24 - Thanatos
  • 24.25 - Telemachus
  • 24.26 - Ashvani
  • 24.27 - Sylvanus
Help - Section 24
GenesisAldaronAndromedaCorneliusCastigereDiabolusHyperionMaedhrosMephistoNostradamusOrthweinRhadamanthysElmaethorWraithBrigantiaAstreaXantheProteusDamoclesMalhavokTyranisLoki
Aethon
ThanatosTelemachusAshvaniSylvanus
Avalon, Est 1989

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      • Public BB
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
      • Parrius
      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
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      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
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