Knights - Krill, Orinoko, Arthor, Dunccan and Edgtho
No known weaknesses except geography for Dunccan and constriction for Edgtho
Mages - Loric
Loremasters - Zenichiro, Aerian, Kodiak and Allanon
Sorceror - Threap
Bandits - Plaman
Seldom engages in heated combat, few emnities.
Rangers - Pahn, Ender, Blueskull
Bards - Culinane and Babidi
Seers - Cthulhu and Cordon
Both excellent one on one, but lacking in leadership and team player qualities.
Opinions take into account equipment, and how well each fighter does against
different professions. May well be a few missing due to bad memory.
Knights - Lancelot in addition.
Written by my hand on the 14th of Skyelong, in the year 1104.