A less abrasive approach...

Maiyato Belgadeth, the Enigma

Your thought about removing the poison skillset intrigued me. I thought it

was a horrible idea, actually hehe, but sort of on the right track.

Rather than complete removal of the skillset, I believe the main problems

lies WITHIN the skillset itself. The order in which the poisons are LEARNED

is incorrect. In fact its current order ENSURES that guilds such as thieves

and rangers suffer due to guilds like the mages, knights and animists.

I think the first thing that needs to be done (if only just to humour

ourselves) is to reorganize the learned order of poisons to what YOU

think would create the least picking competition between guilds and yet

ensure that any guilds that LOSE a particular poison from their current

skillset would gain another 'less rare/valuable' poison in its place.

Might be tricky but I think this might be the way. A deity will no doubt

have to intervene. That is for certain.

Gaining momentum, Maiya

Written by my hand on the 20th of Leaflost, in the year 1065.