| 21.1 |
War |
Introduction to warfare in Avalon. |
| 21.2 |
Legion |
The concept of legions and command-set thereof. |
| 21.3 |
Training |
Comprehensive training for legions. |
| 21.4 |
Commander |
Taking up the role of legion commander. |
| 21.5 |
Vanguard |
The legion command-post explained; pros and cons. |
| 21.6 |
Dispatch |
Dispatches for order-scripts: goals, missions, etc. |
| 21.7 |
Goal |
Direct action goals for legions in the field. |
| 21.8 |
Mission |
Broader legion missions allowing some autonomy. |
| 21.9 |
Influence |
OLD:Summary of city spheres of influence. |
| 21.10 |
Captain |
OLD:The guild-rank of Captain. |
| 21.11 |
Military |
OLD:Commands for the High Constable. |
| 21.12 |
Armies |
OLD:Armies within a city. |
| 21.13 |
Guildsmen |
OLD:Armed guildsmen within a guild. |
| 21.14 |
Spheres |
OLD:Commands for dealing with spheres of influence. |
| 21.15 |
Rations |
OLD:Rations for military action and conquest. |
| 21.16 |
Algorithm |
OLD:Precise war algorithms for the strategists. |
| 21.17 |
Manning |
OLD:The manning of fortifications. |
| 21.18 |
Facing |
OLD:The affects of legion facing. |
| 21.19 |
Formation |
OLD:Formations for legions. |
| 21.20 |
Finance |
OLD:Financial details for the military. |
| 21.21 |
Terrain |
OLD:Terrain restrictions; battlefields. |