The Cavaliers Guild is fiercely loyal to the city of Thakria, expressly formed and managed to breed aggressive competent fighters to defend the city and marshall its armies.
The Knight is a physical combatant. He or she is concerned with the study of physical prowess (weapons, melee, swordplay, endurance) rather than over the airy magical realms. Consider the Knight profession if you are fast, quick-witted or aggressive, but keen to keep simple and effective. They are strong in combat both offensively and defensively though rely on good maintenance of weapons, armour and equipment.
The Cavaliers Guild found their home in the city of Thakria after they split with the Knights. Cavaliers, while still maintaining their firm belief in the ideals of justice and honour in battle, adopt a more direct and dominating stance than their brothers in Mercinae. A Cavalier would rather rule well by decree than inefficiently by democracy. Thus, despite their similarities, the Cavaliers have not remained on friendly terms with the Knights Guild. Cavaliers consider Knights as weaker folk, dominated by the magic users. Cavaliers are renowned the world over for their resilience in battle and their strength of character. You should not consider joining their ranks unless you feel you are up to the challenge of standing head and shoulders above the crowd in open defiance of your enemies.
The Cavaliers are indomitable, honourable, aggressive, well-trained and focussed. They never surrender, they never offer quarter. The guild was founded to lead Thakria's expansion about the land.
''What is true fear? The inevitable end, that which there is no hope to defeat. When you see that fear reflected in the eyes of your enemies, only then will you know what it means to be a Dreadguard.''
-Dread Marshal Malovas to a young recruit
In the year 1441, the Cavaliers were reformed by the elder Thakrian Malovas into a regimented and professional military order of elite soldiers.
Selected from decorated veterans of the Thakrian legions and highly talented young graduates of the Institute, the Dreadguards of the Ebon Legion serve as the vanguard of the Imperial military machine. Their Crimson Crescent battle-standard is often seen leading the charge as the scarlet-clad armoured juggernauts shatter enemy formations on the battle-fields, or operating just as efficiently as smaller strike squads against targets of interest when more surgical hands are needed.
These masters of mighty steeds and swordsmanship unsurpassed, these stalwart Dreadguards dominate Avalon through strength of arms and sheer infallible determination. Spurred on by the might of their patron Lady Xanthe, Goddess of Vengeance and fierce loyalty to the Citadel of the West, these warrior elite create fear wherever they pass and inspire dread wherever they approach.
Wheresoever the City of Miracles' interests may lie, the Dreadguards will surely be found, for the will of the Emperor will not be defied.
This Cavalier skill is based on physical and mental control to endure the rigours of your physical life.
This is a dual skill - it is your skill at Forging and your ability to use and fashion bows.
A combination skill, consisting of abilities for the Knightly profession, primarily the art of poison lore and trapping.
This is the general ability in weapons, armour and combat.
From the centre of Thakria square head east to the western end of Emperor's Walk. From there the Cavaliers guildhouse is to the south.