The College of Parrius
Introduction: All newly born adventurers in Avalon begin life with only an insubstantial taste of the skills which they might one day learn. The Academies are charitable institutions set up by city councils that invite all novices to join so that they may be trained in a few more of the basic adventuring skills.
Location: From Parrius' central Hellespont Square you would go south onto Leaf Lane, then soon after southeast into Amber Street. The College's entrance hall is a short way east along Amber Street, on the south side of the road.
Purpose: Before you can progress to a fully-fledged guild you must have graduated from your city's College. This means that you must acquire a level of competency sufficient to warrant your progression to a more specialised guild.
The College will teach you much about the game, your character and about the city of your birth, Parrius - City of Freedom.
Skills: Upon joining the College, you will gain five skills in addition to your five basic newborn skills. These skills are necessary to ensure the protection of your character, and provide some advanced abilities.
|Swordplay:|| This is used during combat to determine how effective you are at melee combat using a weapon.|
|Riding:||It deals with your ability to ride animals, to spur animals in battle, to lead animals about, and general your ability to master a dumb animal in day-to-day situations.|
|Survival:||This is a general ability, dealing with your ability at various outdoor or physical pursuits.|
|Itemlore:||Your ability to assess items of their inherent worth, weight and assorted properties.|
|Throwing:||This is both a combat and a dexterity skill. It deals with your accuracy and ability to throw objects or weapons around.|
Head Tutor: Walrus - an enormously fat but quick-witted and elderly individual. His earlier years were spent as a pirate but in his retirement he tutors young collegiates.
Locations in the College: Entrance hall, Central Chamber, an exercise hall, gardens, resting chambers, and an ancient college library.
Accolades: Eight novice quests (known as accolades) must be completed in order to graduate from the Academy. These help you learn basic movement, and character progression through quests, lessons and exploration. The individual accolades are as follows:
|Accolade||Description of requirement|
|Pathfinder||Seek the village of North Ogg.|
|Adventurer||Retrieve an artifact from a quest to prove your worth.|
|Quick||To find and retrieve a colourful poster from the forest.|
|Leader||Lead a dwarf to the gate of Thaumacie.|
|Trustworthy||You must deliver a note to Iorwenn, the kinswoman, in Eleusis.|
|Spiritual Eye||Locate a temple of a God, and kneel in their presence.|
|Brave||Find the house of the bandits, and spit in the face of Jaskar, chief bandit.|
|Learned||You must find the ruined library of Ilmarael and study there.|
Words of Walrus, Master of the Parrian College:
Freedom. That's what we fight for. Parrius, the pirate city, on the Eastern Ocean. Its history is the unending struggle for freedom of all, and it is that I wish to pass on to my young'uns.
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