I think we've had enough DDW explanations: much smoke, little fire. Time
passes! Those who're genuine tend to return to the frontline while
those who were dodging whatever challenge or culpability for defeat
(or fear) will find new ways to say much and excuse themselves for doing
nothing. It has always been so. Avalon is being worked on constantly
these days and the \"let us know! feedback always! \" as regards bugs,
possible imbalance, problem areas, suggestions, ideas: it's been a constant
mantra all year.
You can generally tell the player smokescreening to dodge self-criticism
or save face when afraid of the challenge from the sincere fighter who
may get frustrated and rage against the machine when beaten but is
ever in the battle, trying.
The smokescreeners are always busy telling anyone who has no power to help
while the sincere do the opposite and go to the source.
Written and shown unedited exactly as rendered by text based game bulletin board on Avalon Online RPG and by my hand on the 10th of Skyelong, in the year 1391.