Update to FRIEND/ENEMY command.

Genesis, the god of timeto Everyone

Something everybody may wish to note: an update to the way FRIEND/ENEMY

command works. It is documented in HELP FRIENDS. The evolution is to

allow you to FRIEND/ENEMY a whole guild, city, village etc. The command

works as it has always done, but instead of a player you include a

guild or city - with a numeric value to declare how friendly/otherwise

you are (or 0 to cancel a declaration). If you ENEMY a guild, for instance,

all its members will be treated - for the most part - as if you'd

ENEMY'd them personally.

Individual declarations, incidentally, override group settings. So you

could ENEMY a city, thus all its citizens are treated as enemies, but

then FRIEND an individual from that city ... in which case that individual

is treated as a friend, regardless of the city being ENEMY'd.

Written by my hand on the 10th of Leaflost, in the year 1272.