HELP XPQUEST.
#24364

Genesis, the god of timeto Everyone

OK folks, we have now brought everything in HELP XPQUEST live. This

system enables mortals to write, manage and co-ordinate their own

quests - including a modicum of automation, but also enabling imaginative,

complex quests apposite to individual citizens/guildmembers etc to be

given out by those of greater experience in the land. Read through HELP

XPQUEST carefully. Divine globes and guild reputation play an important

role here in managing experience gained/lost, dictating the extent to

which quests can be freely and/or extrovertly scattered about a

citizenry or guild membership. A few extra facets have been added

entirely new over the past or two (e.g. XPQ OFFER and XPQ MEMORY). Any

teething problems should be brought to mine or Sebastian's attention

as quickly as possible.


Do remember, however: this is not intended to replace the need for

judicious player to player interplay/assessment. The automation is

a convenience, certainly, but shouldn't be used as an excuse to keep

quests only of a certain ilk. Experiment with your divine globe and

guild reputation to determine costs. Initially new quests are

created/given out by Prince(ss), Guildmaster or High Priest ranks,

though they can immediately be handed over to other trusted citizens/members

of a guild with complete control privileges. I can also bestow

on certain trusted individuals the rights to autonomously create

quests without the need to hold these most illustrious of positions. Ask

me if you feel you would be a good choice.


Written by my hand on the 1st of Springflower, in the year 1208.