Contest eight should have seen Circe and Limorien facing one another. Unfortunately for
the tournament, Limorien left the lands early and thus Circe progressed to the next
round without having to fight.
Uwoiame was the competitor who received a bye in the first round (a natural result of
the number of competitors taking part) but she too had to leave the land early and so
was disqualified from the Gem Quest.
The second round saw the start of the Quarter-Finals.
Quarter-Final one - Pahn VS Zenichiro.
Zenichiro had to kill Pahn three times before progressing into the Semi-Finals and by
all accounts Pahn put up a good fight. Though unfortunately Pahn was out of time and
left Avalon immediately afterwards so I cannot confirm the details of this
Quarter-Final.
Quarter-Final two - India VS Narissa.
Narissa used her traps and poisons to good effect and progressed into the Semi-Finals
after dispatching India three times before she finally became a ghost.
Quarter-Final three - Kureishi VS Kodiak.
This was the Quarter-Final I watched most closely as I suspected my own follower would
put up a better fight than expected, especially when facing the person who knocked out
his guild-mate, Dunccan. A grudge match between the Loremasters and the Paladins.
Kureishi centred himself, surrounded by his own traps, at the Path Entrance. However,
after a few short toe-to-toe exchanges Kodiak was able to summon Kureishi away from his
traps and into the area around Kenkria. Perhaps Kodiak was attempting to employ the
same tactic again, and take his opponent into an area with aggressive CCCs? Only Kodiak
knows. Fortunately for Kureishi he was able to take the edge early and killed Kodiak
twice, knocking his opponent out of the competition and himself progressing into the
Semi-Finals.
Quarter-Final four - Alister VS Circe
The last Quarter-Final saw Alister facing Circe. Many times it appeared that Alister
was coping well with constricted mists and the dreaded upwards exit which Circe had
positioned herself near (for those of you who don't know, in order to fight a Mage
type, it is best to levitate to avoid Earthquake rituals. An upward exit means you
cannot levitate and stay within a pentacle when there is an exit to float up through).
After a well fought round Circe dispatched Alister in one kill and herself progressed
into the Semi-Finals.
The Tournament continued into the Semi-Final stages...
Written by my hand on the 2nd of Skyelong, in the year 1183.