Duelling system.
#18285

Genesis, the god of timeto Everyone

The first universally undesirable aspect of the current (and at times,

past) gameplay we will be dealing with is the whole teaming and

'power-stripping' trend. The whole approach of watching on

challenges and then immediately group-ambushing one of the

parties is wrong and detrimental to the development of quality

interplay.


The DUELLING system will be introduced. This will allow people to

enter into single or group combats, be protected from external

interference, and maintain protected status if they held it

beforehand. Duelling will require mutual/group assent and will

allow combat despite protection and such. Full details will be

written up in forthcoming helpfiles. The aim here is to allow

the protected a means of entering into combat, pitting themselves

against a foe, without being exploited afterwards. Likewise,

the strongly outnumbered individual would be able assert himself

even against a large, less competent group. Avalon was founded on

individual and smaller group combat and this aspect of the game

should return.


This is the first of half a dozen fairly widespread additions. Comments

and suggestions are welcome to me directly. Avoid the lengthy posts.


Written by my hand on the 27th of Agamnion, in the year 1052.