idling.
#15865

Gianarth, of Parriusto Loremaster Yairi

pray tell just what is the difference between a player running around all over the game

and erecting icewalls and other obstructions to movement, dropping snake runes etc

and generating little other than bloodlust? Not disruptive to the game I guess by your terms?

where as if a player chooses to remain static for some period of time its mega disruptive?

somehow I just dont see it, so what if someone who is static is generating more men etc

for his/her guild and city, those players have still PAYED to play, in whatever manner

they choose, take a good look at the terms underwhich you pay to play

nothing is said that prohibits a player logging on and remaining in the same location

nothing is said that prohibits a player logging on and remaining in the same location

for whatever length of time they wish, and in fact they utilise less of the games

processing power by so doing as far as I can see, after all Avalon then has

no need to work out who has killed whom or completed which quest or sold an item

for gold and banked it or purchased some item with it.

Gianarth


Written by my hand on the 19th of Agamnion, in the year 1019.