I think perhaps you miss the main point. The major objection to idleing
is not that it gives a player an unfair advantage (extra lesson credits) but
that it is disruptive to the general environment of the game. If players
are here, but not really \"here\", the atmosphere of the game is diminished
It is true that most players who do idle, do so to gain lessons. Some
may do so to lose BL. But an idle player simply takes up space and helps
his city and guild generate men unfairly.
Written by my hand on the 29th of Leaflost, in the year 1019.