logging off in hostile locs.

Logging off in an enemy guild is unrealistic if not cheating

It allows you to log on, check coast is clear for a rampage, if not you can log off again. Pills last 30 RL hours, this method allows you infinite time to await a window to perform whatever plans you are hatching...

If you are not allowed to qq during a fight because it is unrealistic to simply vanish when there is no obvious escape route then the same should be true of enemy guilds

Written by my hand on the 5th of Leaflost, in the year 1001.