I agree that sewers is a guild skill, and as such you have every right to take advantage of it. However the sewers afford just the same protection as a comm store, whereas the 'above the clouds', 'look-out point' and other such places can be traved,
or portalled to.
Either the sewers need a time limit, or there needs to be some way of forcing a fighter out of them, or they need to be accessable in some way or other to the general population. I havnt seen you leave the sewers in months, why dont you just go pacif
Plaman's friend - Blueskull.#
Written by my hand on the 26th of Cloudburst, in the year 988.