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30.20 Avalon Terms and Conditions.
Definitions of terms (c) Avalon 2013
"Avalon" refers to the multi-player roleplaying computer game known as Avalon (with various appendage phrases). "Avalon" includes but is not limited to its gamesystem code in the Hourglass language and its permanent gamesystem text, all relevant data, original ideas and concepts, algorithms, starting with the original modem-accessible game on the BBC Microcomputer in November 1988 written in 6502 assembler, through the conversion to Hourglass language in October 1989, to the present day, and all subsequent and/or future additions and evolutions in direct line with the originating gamecode and permanent gametext and data; the aforementioned in their entirety constitute "Avalon" and all references to Avalon in this document conform to and presume to include this definition.
General disclaimer:
Avalon's license holders, copyright holder and contributors explicitly disclaim everything they may disclaim under the laws of the United States of America, the United Kingdom, the European Union and all other countries, territories, and regions throughout the world. More specifically but not limited to the fact that any statement made by any user on this system is not necessarily the view of its operators, nor necessarily supported by them.
Terms and Conditions for Avalon (c) Avalon Publications 2013
website: http://www.avalon-rpg.com
email: support@avalonpublications.com
To protect Avalon and its players, we ask all to agree to the terms and conditions described below. These terms and conditions apply both while logged in to Avalon and to actions outside of Avalon that could reasonably be associated as representing or originating from Avalon. Subscribing to Avalon or playing a character in Avalon for more than one hundred hours is an implicit agreement to all the terms and conditions aforementioned and hereafter.
Comments are of course appreciated and should be directed towards any of the administrators at: accounts@amaranthon.com
For the purposes of these conditions, Avalon is considered both a written publication and there full copyright under the law representing original works of literature is applicable to all fixed Avalon output (i.e. text permanently a component of Avalon's gameworld and gamesystem, written by the authors of Avalon as opposed to text written by a player of the game and quoted to another player, using the Avalon gamesystem as a medium). Avalon is also a computer game whose design, algorithms, text, code and gamesystem are subject to all copyright restrictions and protections available under the law.
1. Avalon is copyright to Yehuda M Simmons, hereafter referred to as "the copyright holder". This license is worldwide including but not limited to the United States of America, the United Kingdom, the European Union and all other countries in the world.
1.1 All contributions to Avalon from 12th September 1992 become copyrighted to the aforementioned. Future contributions not originating from the copyright holders waive all rights to copyright on contributions and assign, to the fullest extent possible, copyright of these contributions to the copyright holder. All enquiries regarding copyright should be directed to the copyright holder. Contributions included but are not limited to game text, ideas, methodologies, algorithms, game code (in Hourglass or any other form), game data, concepts, computer hardware, computer software, physical and virtual necessities and/or inclusions. The aforementioned are hereafter defined as "contributors".
1.2 Contributions to Avalon in any form, or to the Hourglass language, or the Avalon gamesystem's functionality and access are duly notified of their rights to be classed with "contributors". Contribution in any form prior to 12th September 1992 have the option to waive and/or assign copyright to the copyright holder, as per clause 1.1, reach separate agreement with the copyright holder, or remove their contribution from Avalon. All enquiries regarding copyright can be directed to the copyright holder or to any of the existing Avalon license holders. Past contributors will be classed with "contributors" as defined in clause 1.1 if no communication or correspondence occurs before 12th September 2002 (i.e. ten years is given to register or dispute any copyright declarations).
1.3 You are not allowed to reprint or distribute any text contained within Avalon without the prior written permission of the copyright holder or the current Avalon license holder of the Avalon version used.
1.4 You are not allowed to copy, clone or steal either directly or indirectly any of the techniques, mythology, unique ideas and original methodologies designed by Avalon and published by Avalon at any time or in any iteration of Avalon from its originating date to the present and in perpetuity. This includes but is not limited to its gamesystem, its simulation mechanisms, its algorithms, and all intellectual property rights applicable under the fullest extent of the law.
2. Avalon is provided as a service to its users under worldwide exclusive license. Avalon's physical address (servers off-site) is 2372 Morse Avenue, Suite 430, Irvine CA 92614, United States. Written enquiries to the aforementioned address. Telephone contact via our toll-free 888-414-1753 and FAX to 616-855-6746. International communication should note the United States has the international dialling code +1.
3. Users (i.e. players) of Avalon are personally liable for everything sent to Avalon from their computer, terminal or access hardware (e.g. mobile phone) and take full responsibility and liability for all consequences of their actions in whatever form. Avalon, its copyright holder, its license holder, its owner and operators are NOT responsible for any of the player generated content (textual or in any other form), nor its effects, consequences or repercussions.
4. Users of Avalon, by subscribing or playing Avalon beyond any initial "free" or "sample" period, agree to take full responsibility and liability for all Avalon charges incurred and moreover, likewise, assume full responsibility and liability for all internet, telephone, associated service provider and all other charges that may be incurred through the use or playing (past or present) of Avalon.
5. If Avalon, its license holder, its operators, or anyone associated with operating the game is subject to any costs, including but not limited to legal, character charges, subscriptions, debts, third-party fees and penalty charges, as a consequence of a user's actions then the user or player assumes full liability for all costs, present and future, and all culpability for his or her actions (word and deed) and all their repercussions and consequences.
6. All purchases from Avalon paid for by cheque or credit card are considered non-negotiable purchases and once bought cannot be refunded in any way except as a result of permanent deprivation of your Avalon character. We do however promise to charge its users at whatever rate was indicated by the CHARGES command at the time of their purchase. Avalon reserves the right to change these charging rates at any time but guarantees all charges to remain unchanged for subscribers based on the time of their purchase of the specific item or subscription or product. Monthly subscriptions are charged at the beginning of your chosen period and delivered on a pro-rata basis. If therefore you cancel your subscription part way through a month then a refund may be provided, upon request, for the unused days of the billing period. The exception to this clause is where a reseller is used, the fact of which will be clearly communicated, and in which case the reseller's refund policy shall supercede any terms outlined here.
6.1 The Avalon license holders undertake to charge users or players at whatever rate was indicated by the CHARGES command (when in Avalon, or accessible via the game's website) or as indicated during their subscription or procurement process. Avalon reserves the right to alter its charges at any time, but guarantee the financial obligations of a user will remain as agreed at the time of the original subscription or procurement unless altered by mutual assent of both parties.
7. Although Avalon functions twenty fours a day, or seven days a week, or three hundred and sixty five days of the year: we can give no guarantee that it will be available at any given moment, during the unpredictable nature of the internet, the multiple internet service providers involved in any single gaming session, the process of updates, backups and unforeseeable or unforseen computer downtime.
8. Avalon is in a constant state of change. The Avalon license holders, owner and copyright holder reserve the right to alter Avalon and everything and anything contained therein without prior notice.
9. Avalon does not hold itself in any way responsible for any damage to your health, wealth or marriage and other relationships as a result of using Avalon and/or protracted use of computer terminals and their monitors/VDUs.
10. Any abuse of an Avalon account or character, and of these Terms and Conditions may result in suspension or deletion at any time, pending the judgement of the system administration. This will not affect the non-refundable nature of previously purchased subscriptions or procurements but, in the event of access to an Avalon character, the user or player will incur no further subscription charges until access is restored (i.e. during a period of suspension).
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