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15.21 The Guild of Prophets.

Slowly traveling along the road, your thoughts wander back to the words the old man had spoken to you of the mysterious Prophet's Guild of Springdale. Suddenly, a curious sense of loneliness overcomes you, and you look up to see a light mist gathering in the area. As the mist engulfs you and the world darkens, a powerful voice rings in the air:

We of the Prophets Guild, members of the seer profession, have elected to pursue our talents within the City of Dreams. Here we are free to use our mystical arts without interference from others. If you believe that only an human's Will, unfettered by the chains of Good and Evil can forge their own destiny, you'll find your way with us.

Power has many meanings. We have chosen the purest ways of soothsaying, using the skills the Gods have given us to slowly but irresistibly shape the future of Avalon. Through the mighty Seeing Stones we gaze out across the land from the shelter of our guild, manipulating others, subtly controlling them, shaping destiny itself. And for those who oppose us, unending agony and despair will befall them, as pins are placed in shrunken heads or waxen dolls, and our Puppets are sent forth to do our bidding.

If your desire is strong enough, and you wish to pursue your own ambitions unchallenged by others, then you have only to APPLY PROPHETS. If Fate shines your way and finds you worthy, then we will come and make you one of us.

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