Avalon - online RPG world
HelpSection 15
Prophets

The Guild of Prophets.


Turn your eyes unto the nightly heavens young one, and gaze upon the the illustrious beauty of the stars. Each has the power to mould and shape the lives of those around you and the very land upon which you stand. Weaving together both light and darkness to mould the fate of the world.


It is we, the Prophets of Springdale, who are able to master this power. From afar we call upon the power of the stars through the fabled Seeing Stones, scorching the land with a mighty flame or pulling darkness into being to blind the paths of others. Through the stars we can plague our enemies with sickness or turn them into a shimmering mist with the power of Fatalism. With waxen images, we can crush the bones of our foes or ressurrect our allies. Our actions are done in secret for none but thieves

compare to the stealth of a Prophet.


Unlike our sister guilds: the Seers of Thakria, the Mystics of Mercinae, or the Astrologers of Parrius, we are not bound by such childish notions of good or evil. For we make our home within Springdale, the city of Dreams, and if you should choose to bless the land with the pleasant dreams of day or choose to become a harbinger of nightmares, so be it. As a Prophet, your loyalty lies first with Springdale and the Prophets. None other.


So you must ask yourself. Do I have the strength to guide the fate of others? Do I have the patience to attain greatness? If you can answer yes, then APPLY PROPHETS. Take note, however, you will only be accepted if you are found worthy to join our ranks.


HelpSection 15
Prophets

15 - The Avalon Guilds.

  • Back to Index
  • 15.1 - Alchemists
  • 15.2 - Animists
  • 15.3 - Artisans
  • 15.4 - Assassins
  • 15.5 - Astrologers
  • 15.6 - Bandits
  • 15.7 - Brigands
  • 15.8 - Cavaliers
  • 15.9 - Druids
  • 15.10 - Sirens
  • 15.11 - Enchanters
  • 15.12 - Knights
  • 15.13 - Mystics
  • 15.14 - Loremasters
  • 15.15 - Mages
  • 15.16 - Templars
  • 15.17 - Rangers
  • 15.18 - Seers
  • 15.19 - Sorcerers
  • 15.20 - Nightblades
  • 15.21 - Bards
  • 15.22 - Apostles
  • 15.23 - Sentinels
  • 15.24 - Warlocks
  • 15.25 - Warriors
  • 15.26 - Wizards
  • 15.27 - Revenants
  • 15.28 - Minstrels
  • 15.29 - Thieves
Help - Section 15
AlchemistsAnimistsArtisansAssassinsAstrologersBanditsBrigandsCavaliersDruidsSirensEnchantersKnightsMysticsLoremastersMagesTemplarsRangersSeersSorcerersNightblades
Bards
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Avalon, Est 1989

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  • Avalon RPG
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  • Avalon RPG
  • Guide
    • Connecting to Avalon
    • Building a Character
    • Growth and Skills
    • Items and Equipment
    • Communication
    • Geography and Navigation
    • Allegiances and Loyalties
    • Politics and Government
    • Farming and Labours
    • Trade and Crafting
    • Warfare and The Battlefield
    • Quests and Events
    • The Theory of Combat
    • Self Defence and PVP Basics
    • Picking Fights
    • Crowns and Purchases
  • News
    • Avalon Online RPG - Latest Updates
    • Bulletin Board in Avalon
      • Public BB
      • News BB
      • Pacifists BB
      • Merchants BB
      • Fighters BB
      • Treaties BB
      • Duellists BB
      • Alumni BB
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  • Manual
    • Getting Started
      • Introduction to Avalon
      • Novicehood - The First Steps
      • The Avalon Game World
      • The Basic Command Set
      • Communication
    • Building Your Character
      • Overview
      • Combat
      • State of Health
    • Rich Environs
      • Specifics of the Avalon Worldsystem
      • Items, Creatures and CCCs
      • Geography - Overview, Cities and Curiosities
      • Avalon game world: Towns and Villages
    • Guilds and Professional Classes
      • The Guild and The Guildmaster
      • Character Classes - the Avalon Professions
      • The Avalon Guilds
    • Skills and Subtle Abilities
      • Skills: by Professional Class and by Important Commands
      • The Avalon Skills System
    • City Socio-Politics
      • The City-State
      • Government and Governmental Commands
    • Strategic Warfare
      • War, Conquest, Tribute and Geopolitics
      • The Battlefield Guide: Legion Command and War
    • Gods and Goddesses
      • Patronage and the Gods of Avalon
      • The Pantheon: about individual Gods and Goddesses
    • Histories since 1989
      • History and Legend
      • Avalon Player Memoirs
      • Cellar Door
      • Avalon Archive
    • Combat and Competition
      • Events, Quests, Contest and Organised Competition
      • Articles on Avalon Game Theory and Combat Fundamentals
    • Reference
      • Miscellaneous Avalon Game Documentation
      • Information: Tables and Lists
      • The Avalon Game Environment (Non-Role)
      • Appendices and Extras: in Avalon
      • Miscellaneous Help and Info: Out-of-Avalon
  • History
    • 15th Century ADW
    • 14th Century ADW
    • 13th Century ADW
    • 12th Century ADW
    • 11th Century ADW
    • 10th Century ADW
    • 9th Century ADW
    • Great Past Events
    • Player Memoirs
    • Tales From Old Avalon
  • World
    • Cities
      • Mercinae
      • Thakria
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      • Silverfalls
    • Guilds / Classes
      • The Knight Class
      • Knights Guild
      • Warriors Guild
      • Cavaliers Guild
      • The Mage Class
      • Mages Guild
      • Enchanters Guild
      • Warlocks Guild
      • The Sorcerer Class
      • Sorcerers Guild
      • The Thief Class
      • Thieves Guild
      • Assassins Guild
      • The Ranger Class
      • Rangers Guild
      • Brigands Guild
      • The Seer Class
      • Seers Guild
      • Mystics Guild
      • Astrologers Guild
      • The Loremaster Class
      • Loremasters Guild
      • Alchemists Guild
      • Artisans Guild
      • The Druid Class
      • Animists Guild
      • Druids Guild
      • The Bard Class
      • Bards Guild
      • Sirens Guild
    • Maps
    • Rollcall
  • Info
    • About Avalon: the first online MMORPG?
    • MUD Clients
    • Blind Player Support
    • PVP Combat in Avalon
    • Theory of Combat Balance
    • Name Lists and Generators
      • Famous Wizard Names
      • Famous Witch Names
      • Mythical Creatures
    • Press and Articles
      • Raw Factsheet: the first online RPG?
      • Roleplay chat games meet Roleplaying for Real, by Cornelius
      • Roleplaying, but how far? by Cornelius
      • Why aren't you an MMORPG? by Cornelius
    • Misc Materials
      • Fantasy Life Simulation
      • Fantasy World
      • Text Based Adventure Games
      • Modern History
    • Ancient History
    • Ordinations
  • Crowns
  • Vale Blog
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