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Avalon - Roleplaying World
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Manual

3.6 Experience levels for all mortals.

Avalon, unlike most of the other Multi-User Games, is not based purely around score. It has a complex system of levels which you ascend by simply experiencing the world. Many have difficulty grasping the fact that in Avalon you gain points by just wanderi ng around and looking at things evolve. It is likely that your ultimate aim will be to progress to the divine status of God. You must realise that God is not simply a level obtainable by gaining an enormous amount of experience. Reaching God must be done via much hardship and quests; Gods have nearly limitless power of creation and destruction and the obtaining of this power must reflect this important responsibility.

To reach God you must progress all of the mortal levels. They start at Newborn and end at Avalonian. As a rough guide-line, once you reach the level of Indefatigable you are doing rather well! Eventually you reach Avalonian where progression depends on your interactive skills, time spent with others and group quests. Beyond Avalonian lies the very final mortal level, that of Ordainable. Once you are of the level of Ordainable you are physically ready to transcend mortality. All that remains is for you to collect the fifteen gemstones, a quest which is detailed in HELP ORDINATION.

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