Return Home
Avalon - Roleplaying World
Intro News History Manual Maps Cities & Guilds Play Now Contact
Manual

11.23 Abilities for the Guildmaster alone.

Commands for Heads of Guild:

GUILDPATRON <deity>            - To choose a patron for your guild.
GUILDFEELINGS                  - To examine the guild feelings.
GUILDENEMY/GUILDFRIEND         - To make an enemy or friend to the guild.
GUILDFAVOUR                    - To dole out your favour to a guildmember.
GUILDDISFAVOUR                 - To give disfavour from a guildmember.
INGUILD <player> <your guild> - To initiate a player into your guild.
OUTGUILD <player> <your guild> - To kick somebody out of your guild.
ACTIVITY [CLEAR]               - Record of important guild information.
ACTIVITY <msg>                 - Enter a message in the guild activity.
GUILDMSG <message>             - To send a message to all guildmembers.
PROBATION <player>             - Orders probation on a guild member.
UNPROBATION <player>           - Ends the probation on a guild member.
PROMOTE/DEMOTE <member>        - To raise or lower member guild rank.
DESCRIBE GUILD                 - Change the description of your guild.
WATCH <member>                 - To watch Guild Members' actions.
RECRUITMENT ON/OFF             - Allow your CCCs to recruit new members.
ELDER <member>                 - To bestow permanent elder status.
MEMBERS                        - Lists the members of your guild.
MEMBERS DORMANT                - Lists the dorman members of your guild.
MEMBERS ITEMS ACTIVE/DORMANT   - Lists all the guild owned items.
MEMBERS GIVE <item> <person>   - To allocate guild items to a guildmember.
MEMBERS STATUS                 - To gain information on a guildmember.
MEMBERS RETRIEVE <item>        - To take back a guild possessed item.
MEMBERS SKILLS <member>        - Lists a member's Guild associated skills.
MEMBERS PREFIX/SUFFIX          - To set the PREFIX/SUFFIX of a guildmember.
CLAIM <item>                   - To claim an item as guild property.
QUARTERMASTER/UNQUARTERMASTER - To give or take away quarter-master status.
QUARTERMASTERS                 - To review the guild's quarter-masters.
CAPTAIN/UNCAPTAIN              - To give or take away captain status.
CAPTAINS                       - To review the guild's captains.
FIELDLEADER/UNFIELDLEADER      - To give or take away field-leader status.
FIELDLEADERS                   - To review the guid's field-leaders.
HELP BADGES                    - Information on the apprentice badge system.

As a one off, you may wish to amend the publicly declared ideals and recruitment attention of the Guild. View settings by typing IDEALS. You may then amend ideals using the IDEAL <ideal> <new setting>/ON/OFF and IDEAL RECRUIT <city/village> <percentage allocation> to amend the guild's attention/affinity spread with the cities and villages of the land. See HELP GUILDIDEALS and HELP RECRUIT for related info.

Apprentices constitute the life-blood of any guild. After you INGUILD a new member they will be considered apprentices. It is entirely up to you, as Guildmaster, when an apprenticeship will end. To signal the end of an apprenticeship you type ENDAPPRENTICE <player> in their presence. Assuming the apprentice types OK they will be embraced fully into your guild and be allowed to progress in the profession. Serving a guild apprenticeship also means that the character's future profession is decided.

Back to section index

Featured deity: Apollo, the god of light.
Featured page: Mythical Creatures and Demons
SITE MAP
Mud Clients
Support us by voting!